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Nohman

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Everything posted by Nohman

  1. Oops, another issue. I have pages in the book binder, I have leather in the correct slot. No Descriptive book comes up. Any ideas?
  2. Any idea why theres no recipe for either of these?
  3. d Yeah. :/ i've taken it apart and put it together like 20 times by now. I found a workaround using an item router but it can't handle bulk orders very well. though thats probably a scalability issue.
  4. Emerald pipe with an autarchic gate does not pull out any items when the energy pulser function is set. trying to automate redstone energy cell creation using AE. The gates illuminate and look like theyre working but no items leave the chest.
  5. So, if i used the dark cable would i have to use a switch to toggle it? Can i utilize rednet for that function?
  6. Cool! I'll test this somewhere away from my current factory. That would great if I could utilize the 2k+ breeing rods i've accumulated. Has anyone here found a good way to automate the fuel supply for the fission reactors? Im looking into using ME Export Buses to automatically push rods in once they get depleted but im not entirely sure i want the reactors running around the clock. Stuck on finding a good way to shut off the feeding process. Any experience with anything like that?
  7. And the texture for the 3x3 turbine is a little messed up. Im noticing that 3 of the turbines switch back to individual turbine texture, even though the turbine still shows as one big one. not sure if it affects functionality yet but it is annoying to re-wrench them every time they glitch out.
  8. Autarchic gates' Single Energy Pulse function does not work. Guess i have to manually feed my reactors.
  9. One more reactor related question. Is there currently any use for all the breeder uranium im getting? Im guessing not since breeder reactors are not present.
  10. Aha! I was indeed being retarded. In Voltz, you can have a layer of water above the reactor. Not so in Tekkit. Many thanks.
  11. You sure can! It's the most basic setup. 3x3. fission in the center, flanked by thermometer. water surrounding it as well as 1 block up. turbines on the 3rd layer. Saw it work on youtube, though that was in the Voltz version. Image below. Took out the center turbine to show the reactor orientation. Thoughts? Otherwise I'm doomed to wrestle with nether lava pumps forever.
  12. Hey all, Got 1.1.7 loaded up and running. Dicking around with Atomic Science which pretty nifty. Got my Fission Reactor built. Surrounded by water. Thermometer installed. Control Rod automated. You get the point. Anywho, after i load a Fissile Fuel Rod, my turbine doesn't spin. Temperature rises normally. I hear the bubbly sound of boiling water but alas, no power. Also, apparently Steam Funnels don't work when you stack them? Or at all? Maybe I'm being dumb but it seems like everything is setup correctly. Halp! :)
  13. Thanks! I got it loaded in after all. Stupid me put it in coremods instead of mods. Doi! Any idea if some of the tree breeding is limited? My buddy is having some issues getting certain breeds to happen.
  14. Hey guys! Thanks for the responses! I'm not here to raise pulses, just wanted a quick 2 Step Guide to getting it up and running. So i added the 2.2.8.4 into the coremods folder on the server and client and it seems to come up normally, however i can't see any of the items in NEI, and its going to take some serious exploring to see if there are any bees out in my overworld. Is there any NEI plugins or updates that I should know about? I was going to update NEI but it seems that I already have the latest one which supports Forestry 2.2. A real head scratcher here? Thanks for all the help so far!
  15. Hi Everyone! Just wondering, has anyone been able to get the 2.2.8.4 version of Forestry loaded up on their server. I just updated to the 1.1.7 server last night and was going to try and install this mod tonight and get my bee game up. Any suggestions or help would be awesome. T.I.A.!
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