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Dark_Arcana

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Everything posted by Dark_Arcana

  1. I didn't know I had it set to do that. I'm really new to using the technic platform. I used to run a bukkit server a year ago, and now I'm getting back into this. Really rusty if you can't tell. Let me look into fixing it real quick.
  2. They are all 1.6.4. The version numbers may be the mod versions. This runs just fine in client offline. It's been tested on a server. It just conflicts with the technic launcher. However, I don't know much about the conflicting ID's. How would I go about editing those?
  3. Here's the dropbox link to the mod itself for anyone who can rebuild it properly. https://www.dropbox.com/s/is2h3dfto81qovq/MCDC%20Beta%200.7.zip
  4. Oh yeah. Haha sure. Sorry it took so long for me to get back. http://www.technicpack.net/api/modpack/digital-creep
  5. Hello everyone. I'm putting together a custom mod pack for a small server. I have the pack set up with two folders (bin and mods). I was going to let config generate client side. I have all of my mods in the mod folder and they are all tested on the client and work fine together. In the bin folder I have the forge universal renamed as modpack.jar which is what several guides told me to do. I tried doing it several other ways first. This pack is zipped with best compression level and then I uploaded it to my dropbox. I linked the dropbox to the technic modpack setup and then took that modpack link and put it into the launcher. However, when I try to launch the modpack, I get an error that says: Error in opening zip file, consult mod pack author. Here are two more pictures showing the directory of my modpack: I'm sure I just missed something really simple and I'm hoping someone on here can figure it out and tell me what I can do to fix it. So thanks in advance .
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