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thundr23

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  1. Solved my own problem. Grinders and auto-enchanters don't work together.
  2. I appreciate the reply, Wrath lamps are certainly not something that we've ever played with, deleting Factorization had no effect unfortunately. Here is the world file in a zip, coords for one of the world anchors are around 21 70 -637, 2 are in the nether, and one is in an unknown location. The last thing I was doing was playing with Grinders and Auto-Enchanters, are those known to be buggy? https://www.mediafire.com/?jlitm6ll9mgp22j Thanks so much.
  3. So I've been running the latest server version of tekkit lite for a few days now, and without much warning the server kicked myself and all the players off with a Read timed out error. After that, no one has been able to log back in for more than a few seconds without being kicked out again, and chunk modifications don't save. Obviously the server is crashing before players are able to break blocks, and I can't do anything inside the world. After some research, the error seems to be between chickenchunks and forge, something about caching of chunks. We have 4 world anchors in the world at the moment, and all 4 ran fine for a number of days. I have dropped the world into a new server, deleted chickenchunk mods, deleted wireless redstone, mystcraft, and others, all while still getting the same world leaking. Is this the problem? And if so, how do i salvage the world? Server console log: [iNFO] [sTDOUT] Loading NEI [FINE] [DimensionalAnchors] Requesting chunk loading ticket for the overworld [iNFO] [ForgeModLoader] Unloading dimension 1 INFO] [ForgeModLoader] Unloading dimension -23 [sEVERE] [ForgeModLoader] Detected leaking worlds in memory. There are 4 worlds that appear to be persisting. A mod is likely caching the world incorrectly. [sEVERE] [ForgeModLoader] The world 26a006f4 (world) has leaked. [sEVERE] [ForgeModLoader] The world 5a2fcc36 (world) has leaked. After which the server will not accept connections and boots anyone currently on, off.
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