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allnet

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Everything posted by allnet

  1. You should tell us the error too... Without it we can't really help you with your Problem Ps: How much RAM does your PC/server have ?
  2. Sometimes this message is send when the Client isnt able to connect to the internet properly... Try starting it in Adminmode
  3. You need MCPC+ instead of Bukkit in order to run those Plugins on your server.. Just download it, place the jar file into your server root folder and rename it to the name your normal tekkitserver.jar has and you're done. Also you have to copy ALL the files inside the zip into your plugins folder, not just the .jar!
  4. If you open it like this i'm pretty sure all of the unknown IDs of all the machines and stuff will be replaced by something else...
  5. http://www1.xup.to/exec/ximg.php?fid=19943240 just a littlle screen from my testworld... Explains it pretty much self Ps: the industrial fertilizer acts as bonemeal for the wheat with the help of the fertilizer block. Pps: You need to place a liquid router under each sewer. Otherwise it wont work properly
  6. They spawn inside a dimension... Just travel around the world and you'll find one of these dimensional doors. Inside of them you can find Chest with World threads. But be carefull the dimensions are tricky... A friend was trapped for 2hours in one of them
  7. In case you want the Computers from ComputerCraft to handle redstonesignals you can use this: Add a Bundled Cable at the side of the computer and write a script with this command rs.setBundledOutput("left", colors.red) "left" is the output side for example: top, bottom, back, left, right "colors.red" ist the color inside the bundled cable just write instead of "red" the color you need. If you want to set multiple colors with just one Bundled Cable then use rs.setBundledOutput("left", colors.red + colors.white) You need to stick a colored cable at the end of the bundled cable btw And if you want to turn the Redstonesignal off you need rs.setBundledOutput("left", colors.red + colors.white, 0)
  8. Build a base with an emergency protocoll which lets your hole base take off and fly in mid air ?
  9. Here's a miningprogramm for a turtle. You have to do the first layer by hand and the turtle needs to be at the bottom left block. hoch = 0 -- Höhe des Tunnels hoch2 = 0 -- Hilfsvariable für die Fackeln breit = 0 -- Breite des Tunnels lang = 0 -- Länge des Tunnels arbeit = 0 -- Anzahl der Felder die abgebaut werden weg = 0 -- Zurückgelegte Strecke fackel = 0 -- Abstand der Fackeln kiste = 0 -- Prüft ob Platz im Inventar ist kiste2 = 0 -- Hilfsvariable für Kiste position = "unten" -- Standort des Turtle ausrichtung = "rechts" -- Gräbt er nach links oder rechts function Titel() term.clear() term.setCursorPos(1,1) print("~~~~~~~~~~~~ReduceTheBlock~~~~~~~~~~~~") print("{ }") print("{ Tunnel graben }") print("{ Kohle in Slot 16 legen }") print("{ Fackeln in Slot 15 legen }") print("{ Kiste in Slot 14 legen }") print("{ }") print("~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~") print() end function Ausrichtung() if ausrichtung == "links" then turtle.turnLeft() Warten() Tanken() turtle.forward() turtle.turnRight() else if ausrichtung == "rechts" then turtle.turnRight() Warten() Tanken() turtle.forward() turtle.turnLeft() end end end function Wechsel() if ausrichtung == "links" then ausrichtung = "rechts" else if ausrichtung == "rechts" then ausrichtung = "links" end end end function Graben() if position == "unten" then Hoch() else if position == "oben" then Runter() end end end function Tanken() tank = turtle.getFuelLevel() if tank == 0 then turtle.select(16) turtle.refuel(1) turtle.select(1) end end function Warten() while turtle.detect() do turtle.dig() sleep(0.6) end end function Hoch() if not turtle.detectDown() then turtle.select(1) turtle.placeDown() end hoch1 = hoch-1 while hoch1 > 0 do turtle.dig() Warten() arbeit = arbeit-1 Kiste() Titel() print(" "..arbeit.." Felder werden ausgegraben") Warten() Tanken() turtle.up() turtle.dig() Warten() hoch1 = hoch1-1 Kiste() position = "oben" end if not turtle.detectUp() then turtle.select(1) turtle.placeUp() end arbeit = arbeit-1 Titel() print(" "..arbeit.." Felder werden ausgegraben") hoch1 = hoch end function Runter() if not turtle.detectUp() then turtle.select(1) turtle.placeUp() end runter = hoch-1 while runter > 0 do turtle.dig() Warten() turtle.digDown() arbeit = arbeit-1 Kiste() Titel() print(" "..arbeit.." Felder werden ausgegraben") Warten() Tanken() turtle.down() turtle.dig() turtle.digDown() Warten() runter = runter-1 Kiste() position = "unten" end if not turtle.detectDown() then turtle.select(1) turtle.placeDown() end arbeit = arbeit-1 Titel() print(" "..arbeit.." Felder werden ausgegraben") runter = hoch end function Fackel() if weg == fackel then turtle.select(15) turtle.turnRight() turtle.turnRight() if ausrichtung =="rechts" then if position == "unten" then turtle.place() end if position == "oben" then while hoch2 > 1 do turtle.down() hoch2 = hoch2-1 end hoch2 = hoch turtle.place() while hoch2 > 1 do turtle.up() hoch2 = hoch2-1 end hoch2 = hoch --turtle.place() end end if ausrichtung =="links" then if position == "unten" then turtle.place() end if position == "oben" then while hoch2 > 1 do turtle.down() hoch2 = hoch2-1 end hoch2 = hoch turtle.place() while hoch2 > 1 do turtle.up() hoch2 = hoch2-1 end hoch2 = hoch --turtle.place() end end turtle.turnLeft() turtle.turnLeft() turtle.select(1) weg = 0 end end function Kiste() kiste = tonumber(turtle.getItemCount(13)) if kiste > 0 then while not turtle.detectDown() do turtle.down() kiste2 = kiste2+1 end turtle.select(14) turtle.turnLeft() turtle.turnLeft() turtle.dig() turtle.place() for i = 1,13,1 do turtle.select(i) turtle.drop() end turtle.turnRight() turtle.turnRight() while kiste2 > 0 do turtle.up() kiste2 = kiste2-1 end end turtle.select(1) end Titel() print("Wie hoch soll Dein Tunnel sein?") write("Höhe : ") hoch = tonumber(io.read()) hoch2 = hoch -- Hilfsvariable für die Fackeln Titel() print("Wie breit soll Dein Tunnel sein?") write("Breite : ") breit = tonumber(io.read()) Titel() print("Wie lang soll Dein Tunnel sein?") write("Länge : ") lang = tonumber(io.read()) Titel() print("In welchem Abstand sollen die Fackeln sein?") write("Abstand : ") fackel = tonumber(io.read()) arbeit = hoch*breit*lang Titel() print(" "..arbeit.." Felder werden ausgegraben") sleep(1) breit1 = breit while lang > 0 do while breit1 >= 1 do Graben() breit1 = breit1-1 if breit1 > 0 then Ausrichtung() end end breit1 = breit Wechsel() turtle.dig() Warten() turtle.forward() lang = lang-1 weg = weg+1 Fackel() end Its in german but it sould be easy to understand Coal to power the Turtle goes to slot 16 Torches to slot 15 and an Enderchest to slot 14 Place another Enderchest somewhere else so you can empty the Chest right into your base If you dont understand the programm tell me and i try to translate the most important parts
  10. rs.setBundledOutput("left", colors.red) "left" is the output side for example: top, bottom, back, left, right "colors.red" ist the color inside the bundled cable just write instead of "red" the color you need. If you want to set multiple colors with just one line then use rs.setBundledOutput("left", colors.red + colors.white) You need to stick a colored cable at the end of the bundled cable btw
  11. Had the same problem some time ago.. I fixed it with setting the servers view distance to 5 instead of 10. Seemed the Server just despawned the entities because of overload. For some reason after i did that the Dimensional Doors mod gave me a critical Error which crashed the server so have that in mind when you try to set the view distance down.
  12. So i have to place an anchor... thanks everyone
  13. Nope, they didnt shutdown on earlier versions.. Do i have to place an dimensional anchor?
  14. Its a root Server, Windows Its not the server shutting down. My Computers and Turtles are shutting down.
  15. All my PCs are automaticly shutting down when there's no one on the server... Because of that i have to restart all my programs everytime in get onto it except someone else was playing all the time. How do i prevent them from just turning of when the server is empty ? Greetings,
  16. Is there a way to convert my Tekkit Classic 1.2.5 map to Tekkit Lite ? I was searching for it but everything i found was a Thread with offline patch files and some weird errormessages... The Server is running on a Windows Root. If theres a way to convert my Classic world to the standart Tekkit thats fine too! Edit: Thanks for moving :X
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