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mayaman

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Everything posted by mayaman

  1. End statement: Now i used the world-edit command replace, and replaced everything from about 10-100 height, and replaced like 400.000 blocks or something, and restarted it. everything we have ever made of anything, is gone, and still, when we run into this "zone", it grinds down to about a frame every 5 seconds. if you get out of it, its fine again. At this point, i get the "VM-error" I've described above here. The server have been running by it self for about 48hrs when i logged on today to discovery this issue was there. I had the hole nine yards of things going, oil,lava and water tanks. Engines left and right, solar panels and nuclear reactor with ice machine, and everything between. i've encountered this "fault" 3-4 times before with old technic SMP. This has always been happening "late" into the server build(1-2 weeks into it), never early on. Never encountered this one on technicpack SSP. There gotta be someone else out there that has encountered this issue as well?? Its like when he get this error, whatever it is, it sticks to it, making the entire zone unusable. i would describe the zone as.... 100 blocks diameter or something around there. If someone wants the map or anything to study this. I'm willing to share it, if its allowed.
  2. Thanks, but it seems like something in the world now, is causing my server to give me a frame every 5seconds. Anyone know anything that can cause this ? I've crashed all pnumatic pipes and such from redpower, nothing in them i've tried to disconnect power from my nuclear reactor and the mfsu's. gonna move on to all engines now i think... or anyone else seem to get this ? I've i move outside of my "zone" of complicated stuff, the game returns to normal fully functional state, but returning to thouse "chunks" again, it grinds down to every 5sec frames again. edit: Now the server console comes with warnings: "Can't keep up! Did the system time change, or is the server overloaded?"
  3. Hey guys. My server was really unstable when i logged in today, laggy as hell. then i wanted to restart it. and i got this message when i use the launch.bat file: "java -Xmx3G -Xms2G - jar Tekkit.jar nogui" "Error occurred during initialization of VM Could not reserve enough space for object heap Could not create the Java virtual machine." Im just gonna do a restart now and it will prob sort it self out, but what on earth is that? I would love to know what can cause such things, so i can make my server more stable. Thanks in advance :)
  4. Re: Texture Pack [128x] Sphax PureBDcraft [Technic 6.0.7 / Tekkit 2.0 and down] edit: Me being stupid, works now
  5. There is a bug or check sum faliure making it want to update the game every time i log in with the launcher (technicpack part of the game). I'm using current recommended build. I'm logging in, updating, get into the game, close it, and start it again, it wants to update again. Just ignore(click no) it for now or...?
  6. All good again now on the launcher side of things :)
  7. Those files isn't there yet if you do a clean install that is. He ain't getting that far before he screech to a halt.
  8. Sorry, i ment your comment about me signing my posts, no way near fixing anything related to the launcher, sorry for that :(
  9. Ah, sorry, fixed it now Hope they get it back in the feet quick, i was sooo in a groove with alchemical stuff!! :D
  10. Hey guys, first post and all, and of course, as most things, you register when something bad/not working to post about lol! But here it is. I've used this game since... 8-9hrs now, and when i re logged i got to update, its stuck on the "technic" icon, AFTER it has updated the launcher. I was currently enabling the use of unofficial updates in the options before this, can that have anything to do with it? Gonna try save the world and reinstall the complete set again, see if that helps. edit: Now that i kicked out everything, and trying to start it over again with new fresh install, it still hangs at the "logo" *crybaby*
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