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Northern Sky

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Everything posted by Northern Sky

  1. So, just before the world loads, after the "Building world" text, the screen flashes to the menu and then crashes back to the launcher, and I get this crash report: http://pastebin.com/XK7wd7wz Would anyone know how to help me? Please?
  2. Maybe if you showed a crash log I could try and search for the error myself, though i'm afraid I know next to nothing about things like this.
  3. What minecraft version are you using? Because if it's not 1.6.4, it won't work.
  4. Here's the full log: http://pastebin.com/MPMMaLLY I don't know what to look for on this one, I really don't.
  5. Please, someone help me out, I really wanna get this working. And yes, it says that optifine is unsupported, I got rid of it and it still happens.
  6. This is the Aether II modpack I use, and it works with UMS up until going into the Aether: http://www.technicpack.net/api/modpack/aether-ii-modpack
  7. So, I got the Aether II mod to work on my UMS modpack, and it works perfectly up until the point that I actually go into the Aether portal, at which point it says "shutting down internal server". I got this crash report: ---- Minecraft Crash Report ---- // Surprise! Haha. Well, this is awkward. Time: 9/12/14 8:21 AM Description: Exception in world tick *snip* How should I go about fixing this?
  8. That seemed to do it, thanks! I just hope I won't have any more problems after this...
  9. It worked! Thanks alot dude! Couldn't have done that without your help!
  10. There it is, had to run UMS one more time for it to show up. Here's the conflicts: #Blocks 4006: aether:Slider Labyrinth's Totem from Aether II - tallFlower from tropicraftmod 4042: aether:Pillar from Aether II - firePit from tropicraftmod 4043: aether:Divine Light Dungeon Stone from Aether II - bongoDrums from tropicraftmod Suggested Ranges: 3721-3937 (217 IDs), 1755-1919 (165 IDs), 1532-1679 (148 IDs) What should be done with this information?
  11. When I started it up, it said "A list of ID conflicts has been created in "IDConflicts.txt" in your minecraft directory", though I can't find it in my minecraft directory or in my UMS or Aether II folders.
  12. I thought that was the problem, which is why I tried putting it into my UMS, though i'm surprised at why it didn't work. It should, but it didn't and I don't know how to make it work. I have a few other modpacks that are 1.6.4 as well, but they don't want to accept the Aether II for some reason. Think you could try to help me with the UMS?
  13. http://www.technicpack.net/modpack/details/serendipity-unlimited.178697
  14. I'm sorry, I jumped the gun, just getting a bit too excited to see if it'll work anywhere else. I don't think i'll be able to fix this any time tonight, though I would be most appreciative if I could have some feedback from you if you have success. I'm new to this whole modding thing, so i'm really sorry if i'm of absolutely no use at all. Also, I don't think we're using the same modpack, so i'll link the one i'm using here. It works perfectly by itself. http://www.technicpack.net/api/modpack/aether-ii-modpack This is the one I use and it's great, but I just wish it would work on another modpack so I could have all the mods together.
  15. So is there any way to put my Aether mod into a modpack without it failing to launch? Also, I meant I took the "aether" mod file from the aether modpack and put it into the "mods" folder of UMS, and when I started it up it made its own config file in the config folder. It said the mod had loaded, and as soon as the game started, it said there was a text log created for the ID mismatches, but I can't find one in my minecraft directory like it said it was in. I just want to make this work with the other modpack, please just tell me what I need to do.
  16. I mean, just the Aether II mod, no other mod, and the Aether mods aren't in that pack, so it shouldn't be creating id mismatches or duplicates...
  17. Alright, so I just tried putting the Aether II mod into the Ultra Modded Survival, and it said it had loaded the mod, but when it gets to the game screen, it says there was a list of id mismatches added to my minecraft directory, even though the Aether II runs on 1.6.4 and UMS is 1.6.4, and I feel i'm getting a bit closer now, but not quite there.
  18. Here's the only log I found, It seems there's an error, but I don't know what any of the errors mean... And in case you're wondering, that "...16 more" was text in the log, couldn't find the other 16. [21:12:52] [main/INFO]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker [21:12:52] [main/INFO]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker [21:12:52] [main/INFO]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker [21:12:52] [main/INFO]: Forge Mod Loader version 7.10.25.1208 for Minecraft 1.7.10 loading [21:12:52] [main/INFO]: Java is Java HotSpot 64-Bit Server VM, version 1.7.0_67, running on Windows 8:amd64:6.2, installed at C:Program FilesJavajre7 [21:12:52] [main/WARN]: The coremod appeng.transformer.AppEngCore does not have a MCVersion annotation, it may cause issues with this version of Minecraft [21:12:52] [main/INFO]: [AppEng] Core Init [21:12:52] [main/WARN]: The coremod codechicken.core.launch.CodeChickenCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft [21:12:52] [main/ERROR]: An error occurred trying to configure the minecraft home at C:UsersDianeAppDataRoaming.technicmodpacksserendipity-unlimited for Forge Mod Loader java.lang.NoClassDefFoundError: argo/jdom/JsonNode at codechicken.core.launch.DepLoader.load(DepLoader.java:662) ~[DepLoader.class:?] at codechicken.core.launch.CodeChickenCorePlugin.<init>(CodeChickenCorePlugin.java:50) ~[codeChickenCore-1.6.4-0.9.0.9-universal.jar:?] at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:1.7.0_67] at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) ~[?:1.7.0_67] at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) ~[?:1.7.0_67] at java.lang.reflect.Constructor.newInstance(Unknown Source) ~[?:1.7.0_67] at java.lang.Class.newInstance(Unknown Source) ~[?:1.7.0_67] at cpw.mods.fml.relauncher.CoreModManager.loadCoreMod(CoreModManager.java:422) ~[modpack.jar:?] at cpw.mods.fml.relauncher.CoreModManager.discoverCoreMods(CoreModManager.java:310) ~[modpack.jar:?] at cpw.mods.fml.relauncher.CoreModManager.handleLaunch(CoreModManager.java:211) ~[modpack.jar:?] at cpw.mods.fml.relauncher.FMLLaunchHandler.setupHome(FMLLaunchHandler.java:90) [modpack.jar:?] at cpw.mods.fml.relauncher.FMLLaunchHandler.setupClient(FMLLaunchHandler.java:67) [modpack.jar:?] at cpw.mods.fml.relauncher.FMLLaunchHandler.configureForClientLaunch(FMLLaunchHandler.java:34) [modpack.jar:?] at cpw.mods.fml.common.launcher.FMLTweaker.injectIntoClassLoader(FMLTweaker.java:126) [modpack.jar:?] at net.minecraft.launchwrapper.Launch.launch(Launch.java:114) [launchwrapper-1.9.jar:?] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.9.jar:?] Caused by: java.lang.ClassNotFoundException: argo.jdom.JsonNode at java.net.URLClassLoader$1.run(Unknown Source) ~[?:1.7.0_67] at java.net.URLClassLoader$1.run(Unknown Source) ~[?:1.7.0_67] at java.security.AccessController.doPrivileged(Native Method) ~[?:1.7.0_67] at java.net.URLClassLoader.findClass(Unknown Source) ~[?:1.7.0_67] at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:115) ~[launchwrapper-1.9.jar:?] at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.7.0_67] at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.7.0_67] ... 16 more
  19. There is no "crash-reports" folder... I take it that's bad...
  20. Ok, so I moved those 2 folders, and when I launch Serendipity it just goes right back to the technic launcher. Any ideas on what to do? Can you tell me which mods I should overwrite and which mods I should keep with the Aether II 1.6.4?
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