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Ange1ofD4rkness

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Posts posted by Ange1ofD4rkness

  1. I think bundled cables can be used as LAN, but I'm not sure. You might want to read the section header though, since this place is for requesting mods to be made, not for them to be added to the packs.

    No these cables actually send data like the wireless (I don't think bundled can do it, at least for ComputerCraft). Also if I read it right I think this is where you can also request for mods to be added.

  2. ccSensors is busted both in Tekkit 3.1.2 and 3.1.3. The sensors themselves work but the computer interface can't be used.

    I know this post is old, stumbled on it, but I am running 3.1.2 and ccSensors is working perfectly fine for me. Some of the code doesn't work properly and you have to use work-arounds, but it works fine. I currently have 2 sensors working just fine.

    This video might help,

  3. I think I figured it out. The way they use to work is they would detect the direction the car came in no matter what. Now they detect the direction the last time they were sent power to.

    For instance if the track was on when a car passed over it, then toggled off the car reverses directions, comes back and toggles it back on, it will bounce back. Why the modder changed this I don't know

  4. Title: Holding Rails Reverse Direction

    Version: 3.1.2

    OS: Windows 7 Prof 64-bit

    Java Version: 1.7.0_07

    Description of Problem:

    When holding rails are given power they are suppose to continue in the direction for which the cart was heading when it arrived (aka doesn't bounce bank).

    The problem is now instead of going through when they are powered they just bounce back.

    This problem happened with the recent update to 3.1.2 (3.0.3 it worked fine).

    Error Messages:

    Error Log:

    
    
    
    

  5. It's more convenient, because you can place covers over the top and it will sit flush with the thing you are building. Not ugly anymore, plus its more precise in its control.

    Ehh, you do make a good point there. However alot of times my wireless redstone was concealed (and it worked perfect again due to how I could access it and stuff like through stone). I mean I am getting use to the new stuff, but at the same time, I kind of wish we had the ability to use both (in otherwords the update included both).

    Btw isn't this a redpower2 mod?

  6. Because it is even more convenient to use. You can set up frequencies and give them names, so you don't have to remember them or find that little piece of paper where you've written whatever uses what. And with this wireless redstone you can work even more precisely, because you don't have to worry that the receiver gets powered by any redstone on the other side, which isn't supposed to power it.

    Yeah I saw that name thing (have been meaning to look into that more). But as for the second part you mentioned, isn't that how redstone works? That's kind of why I liked the old mod as it acted like redstone did, not a repeater.

    (I also hate this update as I think it's responsible for why my old map won't load in anymore which sucks as I spent alot of time on it)

  7. I think I found the problem. My old map used alot of wireless redstone. This was replaced with this new system (that I hate) and that's what's causing the problem (I have over 40 different signals ... and I easily had more planned).

    That's my thought

  8. Yes as the title says it the new wireless redstone is awful. Now you maybe asking yourself why.

    Well the new wireless redstone works like a repeater, so in otherwords the signal can only be recieved in one direction. This is unlike the old system where it would transmit in all directions (and through a layer of blocks if you had some redstone sitting above it).

    This is how redstone naturally behaves, so why did we switch over to this new system?

    Is there a way I can manually switch back over to the other system?

  9. I tried all this and had no luck. HOWEVER that was with me trying to import my old map. If I remove the tekkit folder and redownload it and create a new map, it seems to work fine.

    So now I got to ask, anyone got any tips to transfer a 2.1.0 map to a 3.0.3 update? (I'll try myself, but could use input, it's using RedPower2, Wireless Redstone, RailCraft, Industrial Craft, and I think BuildCraft ... I think that's them other then Vanilla).

  10. Just for the record, I created a new map, and loaded in to see an error was written again. It appears to be the same, however unlike my previous saves, I don't get knocked out. Here's it is (also I noticed Obsolete railcraft tracks ... not sure if that has any importance)

    NEI Version: 1.2.2
    
    java.lang.ArrayIndexOutOfBoundsException: 40
    
     at codechicken.nei.NEIConfig.loadStates(NEIConfig.java:596)
    
     at codechicken.nei.NEIConfig.loadSavedConfig(NEIConfig.java:682)
    
     at codechicken.nei.NEIConfig.loadConfig(NEIConfig.java:611)
    
     at codechicken.nei.NEIConfig.loadWorld(NEIConfig.java:291)
    
     at mod_NotEnoughItems.reset(mod_NotEnoughItems.java:46)
    
     at mod_NotEnoughItems.onTickInGame(mod_NotEnoughItems.java:55)
    
     at ModLoader.onTick(ModLoader.java:1102)
    
     at EntityRendererProxy.b(EntityRendererProxy.java:22)
    
     at net.minecraft.client.Minecraft.x(Minecraft.java:869)
    
     at net.minecraft.client.Minecraft.run(Minecraft.java:747)
    
     at java.lang.Thread.run(Unknown Source)
    
    

  11. Title: Locking Up Loading Save

    Version: 3.0.3/3.0.4

    OS: Wingows 7 Professional (64 bit)

    Java Version: Version 6 Update 26

    Description of Problem:

    Pretty much I updated to the next recommended build, but it appears I can't seem to load any of my saves. I convert it over, and then once it's done it loads in then pops over to the message "Saving Chuncks" and after a little bit I'll go to a white screen. Oh by the way, the error log below is from a map that had been converted already and locked up and I tried to reload it again.

    I just recently Alt+Tabbed (I don't run in full screen) out of minecraft and tabbed back in to see that I was loaded into the world, and paused (and I see a message about "Error written to nei ...").

    It seems like a new map works fine, but loading in old ones is no joy.

    Now I would like to point out that I did update my ComputerCraft awhile back so I could use monitors in minecraft 1.1, however some of the maps I try to load don't even have a computer or monitors or anything related to ComputerCraft in them.

    (the error from tekkit folder is pasted)

    Error Messages:

    Error Log:

    
    [code]NEI Version: 1.2.2
    
    java.lang.ArrayIndexOutOfBoundsException: 40
    
    at codechicken.nei.NEIConfig.loadStates(NEIConfig.java:596)
    
    at codechicken.nei.NEIConfig.loadSavedConfig(NEIConfig.java:682)
    
    at codechicken.nei.NEIConfig.loadConfig(NEIConfig.java:611)
    
    at codechicken.nei.NEIConfig.loadWorld(NEIConfig.java:291)
    
    at mod_NotEnoughItems.reset(mod_NotEnoughItems.java:46)
    
    at mod_NotEnoughItems.onTickInGame(mod_NotEnoughItems.java:55)
    
    at ModLoader.onTick(ModLoader.java:1102)
    
    at EntityRendererProxy.b(EntityRendererProxy.java:22)
    
    at net.minecraft.client.Minecraft.x(Minecraft.java:869)
    
    at net.minecraft.client.Minecraft.run(Minecraft.java:747)
    
    at java.lang.Thread.run(Unknown Source)
    
    
    
    
    
  12. Amen, the RP2 computers have a -long- way to go before they're useful for mere mortals. You want CC - it is a staggeringly more friendly experience for the sort of thing people might actually want to do inside their Minecraft world. I don't want give myself a migraine trying to write railroad scheduling software in Forth... That said, both play nice together and both play nice with RP bundled cables.

    While I haven't looked into the new RP2 computers (seeing as I don't want to deal with the hassle of the new dev build and my old saves not loading), but CC is friendly ... I mean I program, although I am having to learn LUA (sure ain't no C#, but I think the Fallout GECK uses is or something like it so I am getting the hang of it)) it's pretty much coder friendly (except it doesn't tab, home, end, ext).

    For me it is asking if i want to install a update for tekkit each time i load it. No matter if i hit yes, no, or cancel it asks again next time I open it. Thankfully i have it set to only use the recommended build so it is not effecting anything i can tell other than being annoying.

    Yeah this can get annoying especially when you open your launcher multiple times a day ... but ehh, not life changing or game breaking

  13. These forums are dog eat dog. Read around before asking questions and you'll save yourself from everyone waiting to prey on people who don't read the rules or hit the search button before asking questions.

    Ehh you make a good point (it's just been busy for me so I stopped in, made the post and left to get back to work)

    Bullshit. The computers are completely different and work fine side-by-side. I want both, and there's no reason to get rid of one in favor of the other.

    2nd this, I like Computercraft myself (haven't looked into the RP2 ones yet ... but if you can have both, then I see nothing against it)

  14. If you don't even know that, save us all the fucking headache of your upcoming incessant bug "reports" and don't play the dev version.

    Thanks for biting my head off asking a harmless question.

    You know what they say you learn from your mistakes (I guarantee I am not the only one who has wondered these two questions, I just got the courage to ask)

    BTW thanks to everyone for the responses.

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