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nicholaiiii

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  1. I don't agree, Roversword. My server runs perfectly fine under any load i has put it under, the only reason I do the restart (at this specific time) is because -some- mod is fucking shit up with a sudden crazy memory leak if the server has been idling for days on end. If I had activity on the server every day, this would not be an issue. Pertaining to the original question of cpu and ram usage, all my answers were fitting and the reboot does not fix any of either. I still maintain 99.93% uptime, this was impossible for me before using spigot or derivatives, and changing to a proper host with better cpu.
  2. My experience is that Treecapitator 2.0.4 will work in clients using more recent Forge versions (1235+), but the Cauldron server I've got bundles with an older forge (1231) version, so using Treecapitator 2.0.3 worked for me, on 1.7.10. YMMV
  3. I run 42 mods and approximately 30 plugins including mocreatures, towny, multiverse, TC and other not-so-lightweight mods and plugins. I am on a VPS with 2 gigs of ram, and we can easily take 10 users, even with chunk sized smelteries.. and with all this, i've allocated less than 1.5 gigs for the server. Usually ram is at about 80% when we are 10 concurrent users doing our things, of course that's not a lot of extra room, but what really matters is CPU. It always is. The CPU decides whether youre getting 11-12 TPS or a consistent 20. My VPS offers me 4 CPU cores with nice Xeon E3 cpus. These are not the newest, coolest Xeons, but Minecraft is primarily singlethreaded, so maybe take a look at this - when it really comes to it, a lot of the newer CPU's fare worse in this regard. (I even chose my desktop's cpu based on this, the i7-4790K) I am using fastcraft, but my render distance is 16 chunks. I am using OpenJDK 7.0 on Ubuntu 14.04 LTS - Why? It works. It's stable. At the time i set up the server, you couldn't say this about Java 8. Things might've changed, but why fix what is not broken. Also my VPS uses SSD. It makes for a lot faster persistency operation. With four cores, it's no performance hog to run an SQL server too. I even handle teamspeak and nginx with my Solder repository and everything on it too. No biggie. 20$ a month. Of course I will have to attribute a lot of my server stability to using Cauldron, as it uses Spigot and thus utilising multi-threaded networking, and perhaps the daily reboot at 10:00am. What plugins are you using that does not support Cauldron? Did you try using it anyway? Can you live without them? Because hands down, the difference on the Vanilla server software and Spigot is enormous. I wouldn't use anything else. If not. Maybe wait for Sponge and see what happens. Cheers.
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