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deaddelgado

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Everything posted by deaddelgado

  1. ​Are you having trouble starting the server or hosting? Got any logs to help us with your problem?
  2. I'll be updating my pov and sharing thoughts over on my YT channel. For those who are interested in live casual play/testing, I'll be live streaming over on Twitch more often. Still getting used to how all this works with very little equipment, but sometimes you work with what you have. Hope to continue to hear positive feedback on this. Really glad everything is coming along great! Don't forget to check out the recipe changes/additions in each update, they are quite sneaky but very helpful. Maybe not so much if you're late-end game in your worlds/servers but I know for the server we test on, we'll be rebooting it soon and starting a fresh world. ' alt='' class='ipsImage' width="1000px" height="587px"> ' alt='' class='ipsImage' width="1000px" height="587px">
  3. Crash reports, anybody got crash reports? I got one: http://pastebin.com/kashY8rW (yes i used pastebin)
  4. Beep beep just got done recording a video helpful for this Modpack. This video covers the crafting changes and such. Hopefully helpful to ya!
  5. Thanks for the info! I appreciate the time you take to help others a lot. I've seen you around the forums a lot. Anyways, thanks to everyone here really! The feedback only helps us make the pack better and more stable. In fact...we're almost ready to push out the final updates to keep it stable. Meaning no more mods will be pulled or added (at least according to my pov.) What I can say is we have a few fun crafting recipes coming soon, we just need to continue more testing and balance in a survival pov. I remember we had some slightly negative feedback on how we enabled the Adminium Sword as loot. However the more you play this pack, the easier things just start to make sense. (cough cough, blood moons, cough cough, sticky bosses!) I do plan to make some videos in the future documenting the pack via all the fun features and some unique tweaks we added. A little something so people can easily just watch and have a good bit of questions answered. Seeing as a wiki may not be an option for us at this time. I rambled on a bit more than I was planning on, but once again thanks to all of you!!
  6. Hmm we noticed issues like that, however we're gonna pull Railcraft from the pack. There is no way to really have that mod without some energy like EU and RF. Sadly it can't even support itself. For example the Rock Crusher cannot work on it's own without ic2 or AOBD installed. To me I find it very sad and upsetting. Good thing Tinkers does a good job with ore multiplying. I was just hoping the crusher could be used for bones/blaze rods but oh well. Quite a few mods will be pulled in the next stable update. To get a sneak preview, you can read up on the current build. Apologies for suddenly pulling mods! Hopefully this time a warning here and on the changelog is fair enough!
  7. Yeah Extra Utilities is more or less in here imo for that reason alone. A simple mostly vanilla auto sorting system that extends more than what Translocator can do. A little automation never hurt no storage room! As for staying close to the original that's what we're aiming for. So let me ask you this: Do you feel Railcraft fits in Hexxit? To me I don't think so. I thought it would be cool to have trains and useful minecrafts but..after many tests done with this, we've just never used railcraft. Never. Glad you read the changelogs, it mean a lot to us to have a supporter like you! As for help, honestly just keep playing! Report any bugs to us here or over on our blog. We're always looking for bugs so we can either fix them or warn others about them. We don't have a wiki or open server just yet. Everything is mostly private until we can really set everything up. I'm always excited to post more information about this as we get closer and closer to finishing!
  8. 1. Chunk loaders are turned off by default to prevent misuse of them. Only witchery and maybe botania have things that act like chunk loaders. Aside from that you would need cheat mode or creative and use railcraft chunk loaders. 2. Better Storage + extra utilities (with some sorting upgrades/pipes) = no more worries after dungeon diving or blood moon surviving! 3. I prefer to get Tinkers Construct done super early game. It's the only mod I focus on before I even made a house (shack it up!) 4. I've noticed Pam's blocks/machines eat up the server and tend to crash if left on for a long period of time. So I just break my presser when I'm not using it. After a while I flat out stopped using it. I feel bad about that too...(I'm alerigic to milk. Soy is a good alteritive.) 5. I got lost in your questions but I'll mention Battle Gear should've been announced here as most changes should. Considering, most people don't check the official changelogs...plus it would be easier to have it here. Battlegear was removed due to it being so buggy in our experience. It was more trouble to keep it than just remove it and try something else. We currently don't have a replacement but I also personally don't miss it. (Just my two cents.) Oh! Portals? Hmm we just use our minimaps. Other than Random Things: Magnetic Force. Helps a lot. I swore there was..a block or item you could use to teleport? Only other things I can think of are magical mods like Blood Magic and Witchery. I'm almost positive Thaumcraft has something for that? Hopefully I've answered a few of your questions. I know Lightning hasent been active here but she's stilll working on everything! I've been recording some videos of the modpack itself (not a lets play) however YouTube tends to cut off chunks of my videos so it's a lot more trouble than id like. I'd love to document this with more than just text on our blog or a wiki but I guess it just takes time. Would be better to document once the pack is more stable/finished. I know it's a goal for her to make her Hexxit official but it looks like others are wanting the same for themselves. All we can do is wait and see. Not like development will stop even if she doesn't get to take over the official hexxit!
  9. Hey I decided to make a video because vanilla tools can no longer be crafted. You can view the video here. I felt obligated to make some documentation of the content in this pack due to myself being an assistant and supporter of it. Hopefully the video can clear up some stuff in the latest update oh the pack. More videos to come to help explain things here n there!
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