Jump to content

Myth494

Members
  • Posts

    10
  • Joined

  • Last visited

Everything posted by Myth494

  1. ok cool i think thats everything sorted for me now thank you so much for your help
  2. ahh yeah, that makes sense, so instead of putting it with the mods i just put it by itself, so the .zip structure is the same as before just without the 'mods' folder. am i right to assume if i want to add a resource pack to the server its the same concept like the mod and config files, but with the folder name 'resourcepack'?
  3. Yep its my web server configuration, i moved a .zip into my public folder and i can download it. I'm not sure why i tried it in a different directory either, didnt understand how it works i guess haha. So i'll just change my config files over to the public folder, and it should be good one more thing, with the minecraft mod config files (for the mod) do i need to put them inside the same .zip the mod is in? Or can i have the config files seprate to the mods? It has be it in the same .zip file just inside a folder called 'config' right? and if a mod is installed in a folder like '1.7.10' do i just add that into the .zip? so it'll look like: --mods --1.7.10 --modname.jar --config
  4. apologizes, those are typo's, i thought i double checked them the full correct path is: /home/Solder/ClientMods/mods/modpack/modpack-11.zip (triple checked that haha) the address's are correct this end too (just this i had typo's in) i do not know the address to directly download the zip files. so it could be an error on nginx? as solder's got MD5 done successfully and i have the repo_location set as a path '/home/Solder/ClientMods' but the mirror_URL is set for 'http://markofthephoenix.playat.ch/ClientMods/' would that work? or do i need to do more to get that adress to work? with the 'mods' folder that i'm told to create, do i need to add that part to the end for technic to work?
  5. oh sorry, no after the ClientMods there's another folder named mods, like it tells me to do in the adding mods to the mod library "2. Create a new folder called "mods" (no quotes) inside the repo folder"
  6. ClientMods is the actual folder its in. full directory path to the Solder public folder is: /home/Solder/public full directory to the mods folder is: /home/Solder/ClientMods The URLs in the solder.php is: 'repo_location' => '/home/Solder/ClientMods/', 'mirror_url' => ' http://markofthephoenix.playat.ch/ClientMods/', i've tried the repo_location to be what the mirror_url is currently too (so they were both identical)
  7. ok fixed the http not being right, and that changed the error to: Failed to download: http://markofthephoenix.playat.ch/CliendMods/mods/modpacl/modpack-11.zip what do you mean about my setting and actual folder path being different? should the URL mirror be the same as the repository path, just with the web address infront of it? so http://markofthephoenix.playat.ch/home/Solder/ClientMods/Mods/modpack/modpack-11.zip would you be able to tell me what files i should be looking in? thanks for your help so far your helping me better understand how solder works by telling me what i need to know
  8. well.. i feel like a peanut right now, had a spelling mistake in technic instead of server i had sever *facepalms* so its intergrated now i found that out. but i'm getting another error message when i try to install: Invalid URL: markofthephoenix.playat.ch/ClientMods/mods/modpack/modpack-11.zip when i added it to Solder, it successfully hashed, but if i was to click on the URL download link it tells me 'mod not found' the file is in that directory (assuming that /home/Solder isnt included because thats the root of Solder) correct file permissions are set i believe, all users have at least read/excute permission
  9. ok i'm still wrapping my head around the slugs and that, but the solder api url is: http://markofthephoenix.playat.ch/api i think?? and the modpack url is this: http://api.technicpack.net/modpack/testing-sever again i think. with the modpack i've tried it with removing the / parts from left to right so 'modpack/testing-server' etc
  10. Hi, i'm new to Solder and have been spending ages setting it up (new to linux as well) i've got as far as linking up the Solder to Technic Platform, but i cant seem to add a modpack to it. i'm not sure what i'm doing wrong here, i've tried just about every combination of my modpack 'slug' but it does not show up in the Technic site and i'm not able to download the modpack (only has forge in it atm, for testing) Thanks, Myth494
×
×
  • Create New...