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roboroter

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Everything posted by roboroter

  1. yeah its all fixed now, thanks so much you are a saviour
  2. never mind, solved it already, it was just an issue with minechem
  3. Thank you so much for all your help, i did all that you have said for me to do but now when i try to create or join a world it crashes saying the forge fluid dictionary is corrupt. I am using the same version of forge as you and made all the correct changes. Here is a link to the crash report. http://pastebin.com/y9583eg5
  4. I am very sorry i couldn't get you the modpack api but there is a reason behind that. I am doing this as part of a project with a group of friends, so one person is doing the resource pack and the technic art, one person is making the server spawn and things like that, one person is taking in all the parts, piecing them together and then uploading them to technic launcher, and then i said id try and make the pack by watching things like youtube tutorials to find out how. Currently the person who uploads it all is on holiday and so i cant get him to upload it. Anyway thank you for just taking the time to look at this, i appreciate it. In answer to your question i know that its the newer versions of waila plugins only that need endercore only as ttcore merged with it, but when i uploaded this version of the pack to dropbox i was in the process of trying to see if any other versions of waila plugins work because it was still asking for ttcore as it is doing again now even though i have just installed the latest version of the mod. My current thoughts are that there is another mod that needs ttcore that may be outdated but i looked on the ttcore curse page and it says: This mod is currently required for: Super Massive Tech (dev builds) WAILAPlugins KitchenCraft Fluxed-Crystals taken from http://www.curse.com/mc-mods/minecraft/226082-ttcore and the only mod on that list i have is waila plugins so im really confused. If you could help me with this it would be so great and im really sorry if im just being stupid at this and wasting your time. And It takes about 4 hours to upload each version of the pack, as seen here http://pasteboard.co/fjSojAF.png i have terrible internet, so sorry if i cant keep uploading changes to it but they are there on my pc.
  5. does it crash or does it just show the old minimap?
  6. Here is the dropbox link to the pack. Tell me if you need any of the other folders because i can just upload them. Thanks for all your help and this zip file has all the mods i want in so if you can fix some of the issues that would be greatly appreciated. There shouldnt be too many issues because i got to about 150/170 mods before having this issue im having now. Thanks again and here is the link. https://www.dropbox.com/s/mpitfb2ewjrkxux/modpack.zip?dl=0
  7. Ive not personally tried it but can you not just go into the location of where you have the modpack saved (by default its in your user appdata, access by typing %appdata% in your search bar, and then in a folder called .technic ) then delete the file in the mods folder called rei's minimap and place in the latest version of zan's for the correct version of minecraft.
  8. Thanks for looking but that didnt work. I am now getting this crash report, similar to the last. http://pastebin.com/d3pRCAHe
  9. ok thanks, here is the link http://pastebin.com/fSSbyWEd
  10. I am having a crash on my newly created pack i am making. The issue is to do with thermal expansion and thermal foundation not working together or something like that... Ive tried changing versions of both of them but i cant seem to get them to work. Any help would be appreciated. thanks! crash-2015-08-27_16.55.00-client.txt
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