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ProjectRicken

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About ProjectRicken

  • Birthday 11/02/1992

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    http://www.forwarduntodawnofficial.com

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  1. Yes, I am using water strainers. Is there something more effective? I think your suggestion may have fixed this issue. I'm going to give it more time to confirm, but if it did work I appreciate the assistance.
  2. I'm not exactly sure what it is you're trying to say -- without meaning to offend, your spelling makes it difficult to fully understand you. I call it a "glitch" because I believe that's what it is. I am able to make power in normal ways, yes, and I do. But this particular section of my technology runs off a hydro plant I created which relies on that particular water function. If anyone knows a way to solve this, it would be appreciated. It's making things rather annoying lately.
  3. Yeah, but it has always been quite far from me. It was working fine before, I had chunk loaders down though. It just seems to have been a problem within the last month.
  4. Since I updated to Tekkit 3.1.1 water seems to be behaving differently. I have a few pumps using the infinite water trick to pump water and essentially create infinite energy.. but ever since I have updated to 3.1.1 the water appears to have become finite. I notice my machines have no power and go to check the pumps to find that the water is missing. Any suggestions? Or was the infinite water glitch fixed?
  5. Title: EnderStorage Error? Version: 3.1.1 OS: Windows 7 64-bit Java Version: Java 7 SE Description of Problem: Whenever someone comes within proximity of a specific player's structure they receive this particular error and get disconnected. Through reading it I can understand that it has something to do with Ender Storage, but I'm no particularly sure how to solve it. Could someone help me out? Error Messages: Internal exception: java.net.SocketTimeoutException: Read timed out Error Log: 16:02:09 [sEVERE] java.lang.ClassCastException: net.minecraft.server.NBTTagEnd c annot be cast to net.minecraft.server.NBTTagCompound 16:02:09 [sEVERE] at codechicken.enderstorage.EnderStorageManager$EnderSto rageInv.loadItems(EnderStorageManager.java:247) 16:02:09 [sEVERE] at codechicken.enderstorage.EnderStorageManager$EnderSto rageInv.<init>(EnderStorageManager.java:228) 16:02:09 [sEVERE] at codechicken.enderstorage.EnderStorageManager.getStora ge(EnderStorageManager.java:118) 16:02:09 [sEVERE] at codechicken.enderstorage.TileEnderChest.q_(TileEnderC hest.java:66) 16:02:09 [sEVERE] at net.minecraft.server.World.tickEntities(World.java:11 90) 16:02:09 [sEVERE] at net.minecraft.server.MinecraftServer.w(MinecraftServe r.java:569) 16:02:09 [sEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftSer ver.java:467) 16:02:09 [sEVERE] at net.minecraft.server.ThreadServerApplication.run(Sour ceFile:492) 16:02:09 [sEVERE] Unexpected exception java.lang.ClassCastException: net.minecraft.server.NBTTagEnd cannot be cast to n et.minecraft.server.NBTTagCompound at codechicken.enderstorage.EnderStorageManager$EnderStorageInv.loadItem s(EnderStorageManager.java:247) at codechicken.enderstorage.EnderStorageManager$EnderStorageInv.<init>(E nderStorageManager.java:228) at codechicken.enderstorage.EnderStorageManager.getStorage(EnderStorageM anager.java:118) at codechicken.enderstorage.TileEnderChest.q_(TileEnderChest.java:66) at net.minecraft.server.World.tickEntities(World.java:1190) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:569) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:467) at net.minecraft.server.ThreadServerApplication.run(SourceFile:492) 16:02:37 [iNFO] Connection reset >
  6. Can anyone help me out with figuring out how to fix this error? I believe it's caused by a glitch item located in a players home. Whenever the area is approached the person is disconnected with that error.
  7. Ah, that could very well be the issue. I know I did try to update back when 3.0.3 was first released but decided against it. That's what I thought at first, but I recognized things that would have only existed a few months ago in the server. Ex; smalls camps set up to build certain structures that are already complete in the modern time of the server. ---- EDIT: Should the .mca files be located right inside my world folder? If so, I'm not seeing any. Found 'em.
  8. Hey guys, I'm facing a rather odd issue. I have finally decided to update from Tekkit 2.1.1 to the current Tekkit version. I went back and followed all of the steps to updated to Tekkit 3.0.3, then jumped from that to Tekkit 3.1.1.. but it's doing something strange. For some reason, when I log on to the server it is an older version of my world. I have checked multiple times and I am using the correct world file, but every time I update it the world is an older version with significant progress gone. I'm not really sure what to post because I'm not getting any error messages that I've seen. Has this problem happened to anyone else? Does anyone know a potential cause/fix?
  9. I figured. Regardless, I'm extremely excited for the pack.
  10. I still play Tekkit 2.1.1, but since Forestry was removed in Tekkit 3 I'm assuming textures for it will not be included in this pack?
  11. Unfortunately that's as far as I got before deciding to stay at Tekkit 2.1.1. So the torch is there to pass to whoever wants to continue trying to make it work.
  12. Is the Citizens plugin compatible with Tekkit? I added it and thing seem fine, except I'm unable to equip armour onto the NPCs. I'm not sure if this is due to Tekkit, or just some sort of issue with the plugin. No one is getting back to me on the Bukkit forum, so I figure I would try to find out if the issue could be because of Tekkit. Any help/suggestions?
  13. I have been waiting for a Doku texture pack that fully supports Tekkit. Very excited about this, the screenshots are very, very impressive. True to the Doku feel, cannot wait to get ahold of this.
  14. I believe I may have potentially found a way to get it to work. I am running my 3.0.3 server with v8.6 of Balkon's Weapon Mod, and it has loaded fine. I am also running my 1.2.5 client with Balkon's as well, I have connected to the server without receiving the previous error. I can also see all of the weapons inside of NEI. I will explain what I did, if anyone wants to they can scan it for potential errors I am not noticing. Downloaded the Bukkit version Balkon's Weapon Mod v8.6 & the client files. Placed the 'BalkonsWeaponMod1.2.5.jar" inside the "mod" folder for the server. Ran the server, it loaded Balkon's properly. There was now a 'weaponmod' folder containing it's properties file inside the server's 'mods' folder. Placed the 'WeaponMod.rar' and 'weaponmod' folder clients that I downloaded inside '.techniclauncher\tekkit\mods [This was where I was before, trying to log in at this point caused the 'Weird String!' error] I copied the properties file from the client version of Balkon's and replaced the server's properties file with it, so that they were the exact same. Things seem to work. Now, that's as far as I am. I can equip the weapons, use them and craft them without any sort of problem. As far as my untrained eyes go, it looks like it works. **EDIT: People are also able to connect to my server without issues.
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