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Sp0nge

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Posts posted by Sp0nge

  1. Fixes are posted there for the porters to see what might not be ideal in theyre code etc. Its not adverticing on mcpc if you thought that. You cant see the thread, becouse its not public. Its posted in a section where porters/modcreators can see it and implement into theyre ports if they want to. Sadly, several of the ports arent updated due to 1.3.2 and as said, we wont make cope public that belongs to others in the first place.

    We havent posted a single file eighter there so its not like our fixes is "download this, install, and its all fine".

  2. I asked another server admin/op about this since I saw in the change log for a server he is an admin for that he had fixed it; I was redirected to MC Port Central, where there is a thread describing how server ops can get access to information for fixing exploits/issues such as this. Unfortunately, they want a public thread advertising the server and the server owner doesn't feel comfortable going 100% public yet (ironically, we're not 100% public because we want to fix these issues first, but we can't get the fixes other people have made unless we go public... argh).

    Its about that we changed code in EE core, distributing core code (modified) isnt something that we want to do, sorry.

  3. We arent using whitelist, its just to log on.

    Also todays addon, our own plugin, that allows mayors to remove LWC from players thats left town, gone inactive etc with just one command. No fuzz, execute the command, and voila, ur town is clear of all those locks made by that player. All those items are moved to a central storage automaticly so whenever that player returns, he can pick it back up and continue to play! :)

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