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PsyberTech

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About PsyberTech

  • Birthday 01/01/1900

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  1. Oh boy... Interesting problem with two or three of my customers who run Tekkit. Some have worlds from older versions and some are brand new. Both are running Multiverse, PermissionsEX, Essentials, Grief Prevention and LogBlock on a dedicated local MySQL server that they are running Tekkit from. On the same servers which these customers are having problems with their Tekkit servers are other customers running the current versions with no lag, memory issues or problems at all. I have even set up another test server on the same host server with another port and Tekkit runs perfectly. One of the servers ran perfect for a month, then suddenly it was using 100% of it's slice of the CPU and was trying to access even more than the 8GB it was set up for. Another I set up with the latest version, they uploaded their world and plugins and it lagged out and crashed from the get go. Is there something I can do as a Tekkit Host provider to help these people resolve their issues? I can fix Bukkit issues with a snap of my fingers, but I am still a bit lost with helping my customers with Tekkit issues. Know that I am now reading everything I can find on these forums about everything Tekkit, but any helpful hints to assist with some really cool Tekkit Communities would be fantastic. Even if it is pointing to a link and says "GO READ THIS! --->", know that I would again be most grateful. Thank you, Bill Sr. Aka: Psybertech http://TheWebGamer.Net Proud to be hosting 33 working Tekkit Servers through the Multi-Craft Control Panel
  2. Looks like all I needed to do was to copy the CraftBukkit.jar.conf file and modify it with the Tekkit info and save it back as Tekkit.jar.conf in the MultiCraft Jar folder. Since I did that there have been no problems. Again, if someone wants to test, I will activate a server for you.
  3. Oh, one last thing... If anyone is interested in helping to solve this and put togethere a real FAQ on what needs to be done, I would be more than happy to activate a server for you to test with.
  4. BTW: I am a MineCraft Host Provider who is working very hard to offer support to all my Tekkit Customers... Actually you do not even need to be our customer to ask for assistance from us. We do not care where you are hosting, we help anyway. We get a lot of support calls from Daddy Cheese and many others. We are in the Minecraft hosting business not to make money, but to help people like ourselves get a good deal on hosting, and a community of other owners like yourselves to lean on for support as well. I am currently working with Daniel Hoffer of MultiCraft about the main PING TIMEOUT issue with Tekkit. Getting Tekkit installed, up and running is cake on MultiCraft if you have Host owner access. I tried to make it easier by adding the Tekkit.jar and the Tekkit.conf files in the MultiCraft main Daemon jar folder. I have zipped up and rar'ed the files and folders in their proper locations and made them available to our customers. Quick and easy instructions. http://forums.thewebgamer.net/index.php?topic=53.msg71;topicseen#new Still there is a a problem with MultiCraft thinking that Tekkit has crashed. It says Ping Timeout, Restarting Minecraft! Multicraft stops your server, (hope and pray it saved your player data) and starts Tekkit back up again. As for me, I am a Telecommunications Networking Systems Engineer who loves MineCraft, but issues like this leave me feeling helpless as a babe in the woods. But once I do get this figured out, know that I will gladly post the fix so my fellow providers can get everything running as well. Tekkit is a great addition for the Minecraft Community. Not to do our best to make it easy for all of us to get hosted and have everything running perfect would be a huge mistake. -PsyberTech Skype: Support.TheWebGamer.Net
  5. Tekkit has some odd requirements regarding the config file location so I recommend setting "Look for JARs in" to "Server JAR directory" and then extracting Tekkit to both the server directory and the "jar" directory. It will only require some config files in both locations but if you don't want to experiment this should be the fastest way. As for the .conf file, you can copy the craftbukkit.jar.conf to tekkit.jar.conf if your tekkit JAR file is called tekkit.jar. The following how-to entry also provides additional information regarding the .conf files: http://multicraft.org/site/page?view=usage#9
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