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matejdro

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Posts posted by matejdro

  1. I guess we will be building a railroad or something to 0,0 then (it's around 600 blocks away). Thanks!

    Oh btw do anyone have any idea about other problem? It seems that everything I place on obsidian platform, disappears when I exit/re-enter the end. But everything I put to the side of obsidian platform, stays.

  2. I have just entered the end on our server and it does not appear to be generated. I spawned on small obsidian platform in the middle of nowhere. No endstone, no dragon, no endermen, no nothing.

    After spawning I have placed some cobblestone, an ender chest and a torch. Then I killed myself and entered end portal again. I spawned at the same location, but ender chest and torch disappeared while cobble remained.

    Could that be tekkit related in any way? How could I solve that?

  3. Weird, I had all players but me disconnected and then I went to the edge of the map where there are no machines or anything around (just an ocean) and tickrate was still around 2.

    World Anchors and Teleport Tethers are disabled and Dimensional anchor removed, so nothing was loaded except chunk I was standing in (and spawn of course, but I doubt there is anything at spawn that could drop tickrate so severely).

    That means that lag is created by server itself? Any ideas what could be causing such drastic lag?

  4. On our server we have some serious lag spike issues. TPS can be 20 and then randomly drop to around 5 and stay there for few minutes (or seconds) and then again go up etc. But eventually it will drop and then stay at very low number (around 3-4) until server restart.

    Spilled items are not problem (NoLagg always reports around 15 or less dropped items and //remove items -1 does not help with the lag).

    We want to profile a server with something like VisualVM to figure out which mod exactly is causing so much lag, but problem is that VisualVM does not support remote profiling and server is linux console so running VisualVM on server itself is not an option.

    Is there any other way to profile server and figure out which classes use most CPU?

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