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xxmatthewo

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Everything posted by xxmatthewo

  1. I am not sure at all, but this *MIGHT* work. You can customize the minecraft forge kick message, and change it to you need tekkit 3.1.2 or whatever. Link: http://www.mcportcentral.co.za/index.php?topic=2658.0 or This: http://www.mcportcentral.co.za/index.php?topic=3473.0 Worth a shot I guess
  2. Make sure you are using the correct tekkit version when you are logging into the server. You could also try reinstalling tekkit by going into the Options and clearing cache,
  3. Read the changelog and noticed that CraftingTable 3 was removed. Here is an alternative, and it is completely serverside. I did not create this plugin, and have not used it, but it should work with all tekkit recipes. I should probably also add that it takes recipes from the server recipe list, which means plugins such as RecipeRepo will still removed crafting recipes. Link: http://dev.bukkit.org/server-mods/quickbench/
  4. Install Lagmeter or NoLagg on your server and type /lag . If the TPS is not very good, you might want do something about it. You can also disabled that spam in bukkit.yml under warn-on-overload and set it to false.
  5. Disabled that towny feature, and didn't change much. I have browse over a dozen server and only one have a tickrate over 13 with over 30 players online. You must be a wizard for experiencing no tickrate lag.
  6. Removing Buildcraft is a great idea. I hate quarries leaving those nasty world holes. I will do a check up tonight on most players. I am just wondering why BlockPhysicsEvent is so high.
  7. I joined your server and noticed around 7 tps. What do you do about it? Just ignore it?
  8. WA seems to hover between 0.0 and 3.0 I pinged the server and at 200 packets sent and 198 were received. I searched online about server hosting, and bandwidth it takes, and others have said you only need 1 mbps upload for 10 people, so 25 for 40 should be plenty, right? Are you sure it is not a tekkit bug or plugin bug? Like I said above I had the bug where engines weren't exploding when they were suppose to and it caused TPS to drop to like 4. Because it would be calculating the explosion many times a second since it 'kept' exploding.
  9. 8000 ticks plugins: http://gyazo.com/f02fb370eecfd111c38a21c4a8ff3654 8000 ticks events: http://gyazo.com/efec9b1f53638734a5343b349bbe4788 Block Physics Event takes up most of it...
  10. The 25 upload speed is prob the bottleneck with 30+ people on >_> are you running the server on your home connection? It might be 50, I don`t know. It is a friends server, and he has commercial internet and a dedicated server. I have not noticed any mob or block lag while playing. By the looks of that examine all the plugins seem fine. How long did you run it for? I would run examine for a good hour when you have a lot of people on and are seeing the tps drops. I ran it for 500 ticks, and here it is for 2000: http://gyazo.com/3f31221532d8718a3d896ff6e3e051f1.png?1339280890 The CPU looks like it'd be fine with just one server running 50 people, again though when you are seeing the TPS drops I would open up whatever monitoring tool you use and watch your CPU load. Also if you are experiencing random TPS drops I would tp to everyone online and see if there are any crazy setups (like some crazy cobblegens) running that is sucking up your resources (which would spike your CPU usage). I use the `top` command in Linux. Always is around 60 percent. I have tried to teleport around to players, but teleporting to 30 or so players, and then looking for their base, etc is very tedious. What operating system are you running? There are various programs for all the operating systems to check I/O performance. Running ubuntu 12 server edition. I tried the command you mentioned above but don`t have root access. Like I said tons of things can affect your server's tics. The best bet is to run through all these tests while the server is experiencing low tic rates, but my money would be on the I will run it for 8000 ticks right now
  11. Connection Speed is 50 Down and 25 Up I am pretty sure Processor is this one: http://ark.intel.com/products/33079/Intel-Xeon-Processor-E5405-(12M-Cache-2_00-GHz-1333-MHz-FSB) Ram is 4 gigabytes Unable to check hard drive speed Only thing I would be willing to remove is Residence and mcMMO
  12. I have been hosting a server for about two weeks now, and recently has gotten over 30 players. However, at around 30 players, the tick rate drops for 18 - 20 to 7 - 14, which is quite unbearable (slow machines, long nights, stupid AI, delayed broadcasts). Before this I had a problem with engines not exploding due to LWC protections, but have fixed that and still tick rate is pretty awful. I browsed other servers with decent player counts, and all seem to have not the great tickrate (SGTekkit at 6tps, TekkitCraft at 7 tps). So I am wondering how do you improve tick rate? The plugins I currently run on the server is: AutoAnnouncer BorderGuard ChatManager ChestShop CommandBook CreativeGates Falsebook iConomy LagMeter LWC MCDocs MineBackup Openinv RecipeRepo Residence Spectate StarterKit TerrainControl Towny VanishNoPacket WorldEdit WorldGuard And I also currently have ComputerCraft and EE2 disabled. Only errors I get in the server log is one relating to a quarry running in town, and invalid buildcraft pipes from a rollback. (don't have errors available) Does any large server owner want to help me understand what is wrong and help? EDIT: Server CPU usage is at 60 percent, and have 4GB of Ram which 1.1GB is free
  13. Either client rendering glitch, which means logout and log back in. Or it is Elloram's broken volcano generation that hasn't been fixed since 1.8.
  14. You need Oracle's Java 7. It appears you are using a different version of it.
  15. If you read the Tekkit page you would see that you need to remove previous versions of the mod Remove the following files: - EE2ServerV1.4.5.1-bukkit-mcpc-1.2.5-r1.zip - mod_IC2NuclearControl-1.1.6-mcpc1.2.5-r2.zip - redpower-all-2.0p5b2-mcpc1.2.5.zip
  16. Re: MAJOR NEI GLITCH FOR GETTING ALL ITEMS ON ANY SERVER(DUPING or w/e with 3.0.3-4) Went on to several servers warning about this exploit. Some didn't believe me and instantly banned me or after I showed them the exploit they banned me for cheating. People these days :/
  17. You are probably using OpenJDK Java. You need to use Sun Java by Oracle http://www.oracle.com/technetwork/java/javase/downloads/jre-7u4-download-1591157.html
  18. Never use /reload. If you do, you still need to restart the server.
  19. Fix any protection system. However EE items like the red morning star's mega impact right click thing I am pretty sure will still bypass. I think there is a fix for that too.
  20. Your problem is that you probably have not installed this fix: http://forums.technicpack.net/index.php/topic,4645.0.html That will fix the BlockPlaceEvent from not being called.
  21. Here is a plugin that does not require spout: http://forums.bukkit.org/threads/admin-sec-reciperepo-v0-1-4-%E2%80%93-prevent-unwanted-recipes-1-2-5-r1.53461/
  22. This page: http://mcportcentral.co.za/wiki/index.php?title=Ports_for_1.2.5 Shows the current bukkit ports. So when that list has all the mods on it, the server would be soon available.
  23. Would you settle for PvP arenas with predetermined classes to balance it completely?
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