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pokkelo

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Everything posted by pokkelo

  1. Thanks!! I had this problem before and got it fixed somehow, but it reappeared and didn't work until I opped [Redpower], now things are back online again :)
  2. UPDATE: Hmm, I just removed level.dat and level.dat_olds from the world directories, and apparently with the current client and server config I can now run my machines in the same world I had problems in, go figure, since I did do that before (but not for nether and the end) but maybe I just wasn't careful enough to follow procedure when I was trying out different things. But still if you have some comments on this I'd like to hear them! At least my world works for now and I didn't lose the resources I gathered yesterday Original message below: Sorry for the bump and if I should have posted this to the bug thread instead of this one, I wasn't sure, but, I have this exact problem with the current version of Tekkit (new world created for 2.0), I had a very simple cobble generator optionally recycling its output, it also worked fine for a few days but yesterday evening it stopped working (I think I let the launcher do an update, but didn't touch the server config - can't tell if it's related to this particular problem because I didn't think of checking the operation of all machines after update). I just noticed the deployer doesn't deploy buckets any more and acts weird too, at one point I had it deploying the lava about 5 blocks away instead of in front of it but mostly it just doesn't work at all. It's possible that some chest had overflown before, hard to tell now. Unfortunately that link doesn't work and I apologize for simply not finding a stickied thread about this, but I did find something like this http://www.technicpack.net/tekkit-buildcraft-crashes/ (and some other threads about redpower permissions and so on). But do I understand correctly that I need to get an *older* version of Buildcraft to fix this? Currently as far as I can see, the tekkit server pack has version 2.2.12 of buildcraft and the version that's linked to is 2.2.11 and I'd like to avoid downgrading things, if possible. When I start the server I get this so I'm not really sure if this is about redpower or buildcraft, how would I find where the conflict is? What number is -204? Aliasing material 150 name: rpmachine Adding Material: 151:X151 Adding Material: 1325:X1325 Adding Material: 1326:X1326 Adding Material: 1328:X1328 CONFLICT @ -204 12:18:22 [iNFO] Starting minecraft server version 1.1 12:18:22 [iNFO] Loading properties 12:18:22 [iNFO] Starting Minecraft server on *:25565 12:18:22 [iNFO] This server is running CraftBukkit version git-Bukkit-1.1-R4-b1938jnks (MC: 1.1) (Implementing API version 1.1-R4) 12:18:22 [iNFO] MLog clients using java 1.4+ standard logging. 12:18:22 [iNFO] Preparing level "Miero masiinamualima" 12:18:22 [iNFO] Default game type: 0 12:18:22 [iNFO] Preparing start region for level 0 (Seed: -4072550783361247895) 12:18:23 [iNFO] Attempted to place a tile entity (eloraam.machine.TileDeploy@2cf63) at -215,46,286 (AIR) where there was no entity tile! 12:18:23 [iNFO] Chunk coordinates: -224,272 12:18:23 [sEVERE] java.lang.Exception 12:18:23 [sEVERE] at net.minecraft.server.Chunk.a(Chunk.java:622) 12:18:23 [sEVERE] at net.minecraft.server.Chunk.a(Chunk.java:595) 12:18:23 [sEVERE] at net.minecraft.server.ChunkLoader.a(ChunkLoader.java:234) 12:18:23 [sEVERE] at net.minecraft.server.ChunkRegionLoader.a(ChunkRegionLoader.java:53) 12:18:23 [sEVERE] at net.minecraft.server.ChunkProviderServer.loadChunk(ChunkProviderServer.java:135) 12:18:23 [sEVERE] at net.minecraft.server.ChunkProviderServer.getChunkAt(ChunkProviderServer.java:78) 12:18:23 [sEVERE] at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:332) 12:18:23 [sEVERE] at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:178) 12:18:23 [sEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:411) 12:18:23 [sEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:465) I've probably just messed something up at some point, but I didn't really touch the server at all besides making the initial configuration and putting up the fixes to WirelessRedstone, weaponmod, forestry and Computercraft mods that were described in the bug thread, at least I can't recall any other significant tweaks I might've done. When my contraptions didn't work any more after working fine for about two days, I tried to fix it but I can't be sure any more if that conflict error was there before or not. However, I just tested and replaced my world with a backup, and now the machine works again, just too bad I didn't yet configure the backup plugin to take backups more than once a day But apparently I do get the CONFLICT @ -204 message (why does it not show up in server.log!) even though the machine works now, but will it break in two days again unless I fix something for real? I'd also like to know if a misconfigured client can actually mess up a world on a server like that or is this necessarily a server issue? I haven't hosted a Minecraft server before so this is pretty new for me. Thank you for this great modpack!
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