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Mastergalen

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Posts posted by Mastergalen

  1. Launcher/pack Version: Tekkit 2.1.1

    Operating System: CentOS 6 (64 bit)

    Version of Java: Java 64 bit (Don't know exactly. Hosted on a dedicated server)

    Description of Problem:

    I am experiencing 100% CPU usage with just 30 players on the server even though the server has an Intel Core i5 (Quad Core at 2.67 GHz) processor. The server is only used for this single server. The server also has 10 GB of RAM allocated and the map is only 4000x4000 blocks large.

    Error Messages: N/A

    Link to pastebin of log: N/A

  2. This might be caused by cable loops. On my server, only the client crashes after logging in for about 5 seconds. Within that time you can break all Tekkit blocks (it's a tedious process, crashing, restarting Tekkit, logging in, breaking, crashing).

    Or, you could download the map and use McEdit to cut out the Crash Zones.

  3. Launcher/pack Version: Tekkit 2.1.1

    Operating System: Don't know. Server is hosted by Beastnode.

    Version of Java: Don't know. Server is hosted by Beastnode.

    Description of Problem: When breaking blocks they sometimes disappear. Eg. when breaking copper cables, you won't receive them.

    Error Messages: N/A

    Link to pastebin of log: N/A.

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