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deejkdeejk

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About deejkdeejk

  • Birthday 02/18/1993

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  1. This server is bomb! One thing I do have to point out is there's an extreme lack of admin/mods, so in-game chat/player complaints can get pretty heavy. Hopefully we'll get more mods soon, though, and this won't be an issue! :)
  2. IGN: deejkdeejk Position applied for: Moderator Why do you think you would be a good fit for this position? I'm a very fair and level-headed person when it comes to conflict, and I don't let bias cloud my judgement. Other than that, I tend to be fairly talkative/helpful in chat and I know my way around Tekkit. I can be on often, as I'm on a school break atm Age: 19 Location: AZ, U.S. That's all I could think to put! The server looks good so far, great spawn :D
  3. I'm thinking about making a Tekkit drug server, but my obvious problem lies in that if players are able to condense massive amounts of drugs, the whole theme is lost. I was wondering if there's a way to config EE so that I could selectively disallow the transmutation of certain items (i.e. sugar cane) while not completely banning the item? I want EE because I like the idea of unlimited building mats, but if this gets too convoluted, I guess I'll just drop it.
  4. Thank you guys for the advice. Insightful post, warp.
  5. Hey, all. I've been playing Tekkit for a few months now, and I have a pretty moderate grasp on how the add-ons all interact with one another. However, I was thinking about opening a small server (16-24 people, initially) but I'm totally clueless when it comes to in-game glitches and dupes. What items should I ban on my server to prevent such, and/or are there ways to circumvent this kind of cheating? I'd like to keep as few items banned as possible, so if anyone knows of commonly abused bugs, I'd appreciate if they could let me know about them! Thanks, guys.
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