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Everything posted by Malicered
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Useless information is useless. Be more specific if you're going to say that. Perhaps a link to an article? No? Oh, well I guess it really was a useless post. Oh yeah, I already googled this.
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Can anyone share to me the secret to this? I can't find a solution. *Facepalm*
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Hello, I own a server with EE disabled. My goal is a completely legit economy where players are encouraged to trade each other. Problem is, my older players have pretty much rigged up Mass Fabricators en mass. And now they have tons of UU-Matter rendering my economy useless. As a fix for my new generation players, I have reduced all EU sources by 50%, and disabled scrap burning. Effectively shoving that end game to well, end game. But the problem now I face is what to do with the current players who have stacks and stacks of UU-Matter. It came to my attention that disabling UU-Matter recipes would solve my issue. Hm, but how does one disable UU-Matter recipes without touching anything else? Anyone have any ideas or know how to do this?
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I may do something with EE later, and there has been some talk about the mod creator of EE re balancing it the other mods next patch. However, EE is not server friendly, and it is most certainly not balanced with the other mods. It kills server economy, and it kills worlds. People can't handle this sort of power on a server. So therefore, I ban it.
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A few changes this time around. All Eu generators and Nuclear power has been reduced by half. To prevent people from Mass producing UU Matter. Also, scrap can no longer be burned in recyclers. This will most definitely slow down the end game for our newer players. However, for all those that have already exploited this, I'm looking to restrict UU-Matter Recipes.
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[Plugin] TekkitRestrict [Beta for 3.1.2] [Fix]
Malicered replied to dreadslicer's topic in Tekkit Classic Discussion
I totally agree with this notion. EE is not server friendly. Well, it is server friendly if you have maybe 3-4 friends. But shit starts getting crazy, and before you know it. BAM. Whur muh chunks go? Lols. Anyway man, I was thinking dreadslicer, if you were able to work on a project with me? Depending on these next few days, I may be able to offer you some compensation for your time. <- Money compensation of course. EDIT: Sorry, I got the usernames confused. Whoops. Sorry about that. -
[Plugin] TekkitRestrict [Beta for 3.1.2] [Fix]
Malicered replied to dreadslicer's topic in Tekkit Classic Discussion
With all due respect, I believe that the creator of EE should be doing this. =/ Not so great when your creations are so buggy that your player base has to step up and fix them. Suggestion for the mod: Perhaps you can add in a way to configure how fast condensing is or the rate of collectors. Perhaps, permission based Destruction Catalyst or something like that? -
[Plugin] TekkitRestrict [Beta for 3.1.2] [Fix]
Malicered replied to dreadslicer's topic in Tekkit Classic Discussion
I totally support this mod. Let's see if we can get you a healthy donation. I'd like to hear more of this. -
Thanks Kazzy for posting such a offtopic post. This is a economy server. People work towards endgame satisfaction of building a sucessful comunity and building cool creations. I can see that you're butthurt about EE being banned, but tell you what. Everyone agrees with me when I say "EE is not good for servers". Don't know what to do with your diamonds? You're probably doing something wrong. Serious servers lose EE. Fuck out of here. P.S What are you doing posting on my thread?