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Piercy

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Everything posted by Piercy

  1. Hi, i wonder if someone can help me (tried posting this on PMC but its site is slow and rubbish and i reckon its more techy here than there ). This is for bukkit rather than tekkit but i am going to be soon using the same file for tekkit so that shouldnt really matter. I am having an issue with pex where it says the user isn't promotable. I can't seem to figure out why. I am trying to do this in game not from the console and i am in the owner group. I am pretty sure it is to do with the rank and weight settings but i cant seems to figure it. The idea is i have 3 ranking ladders: Player, Donator and Staff. Player: Default -> Regular -> Trusted -> VIP Donator: Iron -> Gold -> Diamond Staff: Moderator -> Admin Standalone: Owner Doing the following fails with the not promotable error: /pex promote SomePlayer player However, doing the same for the donator or staff ranking ladders works: /pex promote SomePlayer donator /pex promote SomePlayer staff I cannot seem to figure whats up with the player ranking ladder. I have tried a few different options with the ranks and weights so it is a little odd at the moment. Still here is the file with the actual permissions nodes removed as i didnt think this was relevent for my issue. http://pastebin.com/wMH4jXeT
  2. I would use computer craft with some kind of detection point. This might be really inefficient but i would. - Put a block with a redstone torch underneath the elevator then at each elevator exit have a but of redstone that sends a signal back to the computer - Send the elevator Up or Down depending on which floor its going - then have it stop going up or down when the signal is received that it is at the correct destination pseudo code something like: while (Detector Redstone is not powered) SendElevatorUp(); end while Then when the detector is hit it should stop sending the elevator up or down.. make sense? As said I am not sure on the efficiency but i have a elevator working like this but only for two floors. The detection points allow for open and closing doors and note blocks as well :)
  3. WorldEdit and WorldGuard have caused no end of issues on my server recently.
  4. Thanks for this. I could of compiled it manually but i appreciate you sharing and saving me the time. Thanks Again, Piercy www.*poof*.com
  5. We have recently found that world edit and world guard were causing horrendous lag on our tekkit server (restarting every minute). Upon removal no issues.
  6. Hey, I am setting up a tekkit server and am trying to give the buildcraft fake user permissions in pex. I am trying to make it so that quarrys can only be used on towny land and not in wilderness. I have the following in PEX but it doesnt seem to work. Any ideas? BuildCraft: default: false permissions: - modifyworld.* - towny.town.* - -towny.wild.* users: '[buildCraft]': group: - BuildCraft I know if i OP the [buildCraft] account it's going to work but i don't want it to work everywhere. Thanks, Piercy
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