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Streaky Haddock

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Everything posted by Streaky Haddock

  1. maybe that in itself is an issue? If the information is out there, it's not being advertised well enough. You explained earlier today that Kylling is working his way towards some sort of economy, but to what end? Will there be factions and towns, how many items will be banned in order to facilitate the economy? From the standpoint of your average player who doesn't go on the forums, and likes to build neat gadgets only sees that their collectors, relays, rings and armour are being banned without any real explanation. Certain things such as nova and destruction catalysts most can reason 'must have been banned for griefing' but with things such as the swiftwolf's rending gale, or the MKII and III collectors, people react badly to since they can't determine why it could possibly be removed. When they're met with explanations like 'OP' or 'Balance' they get even more frustrated because they're having enough fun in their small little communities without this vague 'economy' feature looming of which they don't know how it's going to fit in or impact them, beyond taking away some of their favourite toys and gadgets.
  2. Mining turtles don't mine, whether they're in a protected area or not. Does anybody know why? (also thanks overlorez)
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