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ImBernie

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Everything posted by ImBernie

  1. The server is up and players are having a good time. Remember, mod applications, recommendations, and other feedback are all welcome here.
  2. That was my very first post on JWL, a year ago. After a year's time of being here i want to thank all of you for providing the most fun and memorable times I've ever had with an online community.
  3. Daggers are confirmed nerfed. I recently came across an entire chest of them and was prevented from picking them up. They shouldn't be a problem anymore.
  4. I think its time to start planning for the next seasonal event. Ideas, anyone?
  5. The Hexxit reset doesn't seem to be bothering anyone, we hit 45 players today.
  6. It would help if we had a separate thread for Infamy. It would also be nice if we could get some player input here, this isn't staff chat! Feel free to post here we'd love to get some suggestions for the server.
  7. Well Infamy opens in an hour and a half. Here's what it will be like for first-time players. Especially me.
  8. Many of our Hexxit server's most prominent players are in favour of this. There is a thread regarding this topic on the website. I feel that we'll lose the majority of our newer players though.
  9. Rex I found your secret apple cellar under the bank at Hexxit's spawn. This is a way for players to get an unfair advantage over others because they're spawned in and apples can be sold at market.
  10. Are you sure that's a good idea? Josh knows that without it the server has the potencial to be lagged into oblivion. This also gives hackers a new angle to kill the server. Nevertheless, without ClearLag clearing items so frequently this will alleviate the long-standing conundrum of a players loot or dropped items to vanish.
  11. 252 members on our website? That's an academy record!
  12. ^ We could regenerate the world with Better Dungeons, a lot of people want to see that. Yet i don't think everyone will be keen if we were to do this, even if we backed up their player.dat's
  13. Long live the two-headed bear.

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  14. Opinions are never wrong, as you may have noticed i am a cold-cultured thinker (yes that is legit psychological terminology) and if i have something to say about anything i won't hesitate to tell it like it is.
  15. Even though we have plenty of players on Hexxit who have enough hubris to do this, there really isn't any "action" when it comes to Minecraft. Most "raiding" is really scavenging, haven't been any major factions at war either.
  16. Is Hexxit going to get any ch-ch-ch-changes etc? Anything we could add that isn't going to get ruined, just something?
  17. I was thinking about coordinating some server-wide community competitions/activities. I had a treasure hunt or somesuch in mind. Also, players would like to have a player market and/or a larger selection of items at the current one. Just something that keeps the players content is a sure way to get us back among the top Hexxit servers.
  18. Alright buddy: 1: You admitted you were trolling. 2: You were being an extreme annoyance to all players online. 3: I am by no means an abusive mod. 4: You will by no means be unbanned. Good day.
  19. Could I get some solid information on how much claiming land costs and how much it is everyday? Had some players asking me about it and I don't want to be wrong.
  20. How do you suggest we get more (honest) players on Tekkit Classic?
  21. So the vanilla spawn is built (for the most part). What do we intend to use it for? I don't know if we'll get much traffic on a vanilla server, yet this is still a good move in the sense that we need to diversify and provide unique, fun, and friendly Minecraft server experiences.
  22. Anson and I were speaking about that very thing last night. Aside from a logo, we need a font that is distinguishable and eye-catching. Also, all the drawing I've ever done is freehand, so if there are artist/design programs out there let me know. Not Paint.
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