Soulsbane96
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About Soulsbane96
- Birthday 05/30/1996
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Liquid transport system akin to Direwolf's quarry item transportation
Soulsbane96 replied to Soulsbane96's topic in Cafe Lame
It worked. And I didnt even have to use a sensor on the unloader end. Thanks -
Liquid transport system akin to Direwolf's quarry item transportation
Soulsbane96 replied to Soulsbane96's topic in Cafe Lame
Boarding track, ok. I'll look into it. Any tips on configuring them if they need setting? -
Liquid transport system akin to Direwolf's quarry item transportation
Soulsbane96 replied to Soulsbane96's topic in Cafe Lame
How would that help? jw And would you know how to make it kick off from the block its on and go back down the rails after its done filling and unfilling? -
I'm trying to make a Liquid (oil) transport system like DIrewolf20's in his Season 4 Episode 15 video. I have it working to where it will send the tank cart through a portal, but after it unloads it doesnt push the carts away and back through the portal to get refilled. Any tips? I've never used railcraft before so pretty much anything will be helpful
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Could also be a duck problem, been a lot of that going around.
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My wind mill's won't give power to my BatBox.
Soulsbane96 replied to Andy Adiuvo's topic in Tekkit Classic Discussion
At school or I would've already hopped over there. However when I'm home in ~30 mins, I'll be doing that. -
My wind mill's won't give power to my BatBox.
Soulsbane96 replied to Andy Adiuvo's topic in Tekkit Classic Discussion
Does this apply to all cables, or just ULV tin? I feel stupid asking, but just wanna check. -
As the title suggests, I'm kinda out of building ideas, I'm not far into IC2 or Redpower, so thought of using this as a factory space to learn the mods other than EE (No one get mad at me for this, I've seen how much some of you people hate EE for some reason) So, just any ideas on what to put on this platform? Its roughly 4 chunks long by 3 chunks wide where I would be putting the building.
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Found this while browsing MCForums, its called MineChem and seems like quite the well done chemistry mod from a cursory glance (I'm leaving soon so cant really read the post atm) Not sure about making the vanilla potions and items but theres a chance. its also forge and 1.2.5 compatible http://www.minecraftforum.net/topic/1359575-132-minechem-v17-for-mc-132-by-ljdp-870-total-downloads/
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You can unlock them after some research I believe. supposed to have cool stuff inside, but I've never really gotten into thaumcraft so I'm not sure
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Pics would be very helpful.