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FalseTetrabyte

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Everything posted by FalseTetrabyte

  1. Edited for space: Bottom line - can we not host our zip files on our own? Or is Dropbox / cloud providers REQUIRED to host the modpack.zip file?
  2. I have things to add because I'm tired of not finding them on the wiki, but I can't do that if your stupid account is not working. Get with the program please.
  3. He's positive that the recipe is accurate. I'll have him double check, and I might even try it out with creative mode mats later. It's not a matter of idiot vs the world here I think, but since we're so new to the mod, I won't rule it out entirely.
  4. I believe he used a normal crafting bench. I myself haven't tried to make one yet, but wanted to try and nip this "problem" before I try it myself. We're coming from a Tekkit Lite server, so still trying to get used to all the nuances.
  5. Has anyone ever seen a situation where they aren't craftable, even when they're not explicitly denied in a permissions module? I manage a Tekkit server for a site and we've got a user with OP powers that can't craft them. The drill head piece itself is craftable just fine, but the precharger just won't craft at all. I did some search on the forums here and on other tekkit sites, including the wiki and I'm coming up empty. Any thoughts? We've got WorldEdit/Guard and Essentials installed, but I don't see anything in the files that says it's a blocked item per se. (and we're OK with our users having access to them)
  6. I can't get it to work anymore on Tekkit Lite. I was running 0.6.4 but upgraded to 0.6.5 since it improved stability for us overall, but I absolutely cannot get FE to work. It throws all kinds of errors after everything else (read: Tekkit Lite itself and Dynmap) load. I've also updated java, but it used to work fine, lately, not so much. I hadn't changed anything on the prior server build when it stopped working. Anyone know of a fix? My users (and myself!) want to be able to use /spawn and all that stuff that comes with FE. 2013-05-10 15:10:25 [sEVERE] [ForgeModLoader] Caught exception from ForgeEssentials java.lang.RuntimeException: java.lang.reflect.InvocationTargetException at com.google.common.base.Throwables.propagate(Throwables.java:160) at com.ForgeEssentials.core.moduleLauncher.ModuleContainer.runServerInit(ModuleContainer.java:407) at com.ForgeEssentials.core.moduleLauncher.ModuleLauncher.serverStarting(ModuleLauncher.java:178) at com.ForgeEssentials.core.ForgeEssentials.serverStarting(ForgeEssentials.java:227) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487) at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:153) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:86) at cpw.mods.fml.common.Loader.serverStarting(Loader.java:721) at cpw.mods.fml.common.FMLCommonHandler.handleServerStarting(FMLCommonHandler.java:315) at ho.c(DedicatedServer.java:199) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458) at fy.run(SourceFile:849) Caused by: java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.ForgeEssentials.core.moduleLauncher.ModuleContainer.runServerInit(ModuleContainer.java:402) ... 31 more Caused by: java.lang.NullPointerException at com.ForgeEssentials.data.ForgeConfigDataDriver.readClassFromProperty(ForgeConfigDataDriver.java:269) at com.ForgeEssentials.data.ForgeConfigDataDriver.readClassFromProperty(ForgeConfigDataDriver.java:286) at com.ForgeEssentials.data.ForgeConfigDataDriver.loadData(ForgeConfigDataDriver.java:68) at com.ForgeEssentials.data.ForgeConfigDataDriver.loadAll(ForgeConfigDataDriver.java:86) at com.ForgeEssentials.data.AbstractDataDriver.loadAllObjects(AbstractDataDriver.java:72) at com.ForgeEssentials.afterlife.Deathchest.load(Deathchest.java:61) at com.ForgeEssentials.afterlife.ModuleAfterlife.serverStarting(ModuleAfterlife.java:46) ... 36 more 2013-05-10 15:10:25 [iNFO] [sTDERR] Exception in thread "Server thread" java.lang.RuntimeException: java.lang.reflect.InvocationTargetException 2013-05-10 15:10:25 [iNFO] [sTDERR]at com.google.common.base.Throwables.propagate(Throwables.java:160) 2013-05-10 15:10:25 [iNFO] [sTDERR]at com.ForgeEssentials.core.moduleLauncher.ModuleContainer.runServerInit(ModuleContainer.java:407) 2013-05-10 15:10:25 [iNFO] [sTDERR]at com.ForgeEssentials.core.moduleLauncher.ModuleLauncher.serverStarting(ModuleLauncher.java:178) 2013-05-10 15:10:25 [iNFO] [sTDERR]at com.ForgeEssentials.core.ForgeEssentials.serverStarting(ForgeEssentials.java:227) 2013-05-10 15:10:25 [iNFO] [sTDERR]at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) 2013-05-10 15:10:25 [iNFO] [sTDERR]at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) 2013-05-10 15:10:25 [iNFO] [sTDERR]at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) 2013-05-10 15:10:25 [iNFO] [sTDERR]at java.lang.reflect.Method.invoke(Unknown Source) 2013-05-10 15:10:25 [iNFO] [sTDERR]at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487) 2013-05-10 15:10:25 [iNFO] [sTDERR]at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source) 2013-05-10 15:10:25 [iNFO] [sTDERR]at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) 2013-05-10 15:10:25 [iNFO] [sTDERR]at java.lang.reflect.Method.invoke(Unknown Source) 2013-05-10 15:10:25 [iNFO] [sTDERR]at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) 2013-05-10 15:10:25 [iNFO] [sTDERR]at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) 2013-05-10 15:10:25 [iNFO] [sTDERR]at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) 2013-05-10 15:10:25 [iNFO] [sTDERR]at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) 2013-05-10 15:10:25 [iNFO] [sTDERR]at com.google.common.eventbus.EventBus.post(EventBus.java:268) 2013-05-10 15:10:25 [iNFO] [sTDERR]at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:153) 2013-05-10 15:10:25 [iNFO] [sTDERR]at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) 2013-05-10 15:10:25 [iNFO] [sTDERR]at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) 2013-05-10 15:10:25 [iNFO] [sTDERR]at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) 2013-05-10 15:10:25 [iNFO] [sTDERR]at java.lang.reflect.Method.invoke(Unknown Source) 2013-05-10 15:10:25 [iNFO] [sTDERR]at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) 2013-05-10 15:10:25 [iNFO] [sTDERR]at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) 2013-05-10 15:10:25 [iNFO] [sTDERR]at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) 2013-05-10 15:10:25 [iNFO] [sTDERR]at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) 2013-05-10 15:10:25 [iNFO] [sTDERR]at com.google.common.eventbus.EventBus.post(EventBus.java:268) 2013-05-10 15:10:25 [iNFO] [sTDERR]at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:86) 2013-05-10 15:10:25 [iNFO] [sTDERR]at cpw.mods.fml.common.Loader.serverStarting(Loader.java:721) 2013-05-10 15:10:25 [iNFO] [sTDERR]at cpw.mods.fml.common.FMLCommonHandler.handleServerStarting(FMLCommonHandler.java:315) 2013-05-10 15:10:25 [iNFO] [sTDERR]at ho.c(DedicatedServer.java:199) 2013-05-10 15:10:25 [iNFO] [sTDERR]at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458) 2013-05-10 15:10:25 [iNFO] [sTDERR]at fy.run(SourceFile:849) 2013-05-10 15:10:25 [iNFO] [sTDERR] Caused by: java.lang.reflect.InvocationTargetException 2013-05-10 15:10:25 [iNFO] [sTDERR]at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) 2013-05-10 15:10:25 [iNFO] [sTDERR]at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) 2013-05-10 15:10:25 [iNFO] [sTDERR]at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) 2013-05-10 15:10:25 [iNFO] [sTDERR]at java.lang.reflect.Method.invoke(Unknown Source) 2013-05-10 15:10:25 [iNFO] [sTDERR]at com.ForgeEssentials.core.moduleLauncher.ModuleContainer.runServerInit(ModuleContainer.java:402) 2013-05-10 15:10:25 [iNFO] [sTDERR]... 31 more 2013-05-10 15:10:25 [iNFO] [sTDERR] Caused by: java.lang.NullPointerException 2013-05-10 15:10:25 [iNFO] [sTDERR]at com.ForgeEssentials.data.ForgeConfigDataDriver.readClassFromProperty(ForgeConfigDataDriver.java:269) 2013-05-10 15:10:25 [iNFO] [sTDERR]at com.ForgeEssentials.data.ForgeConfigDataDriver.readClassFromProperty(ForgeConfigDataDriver.java:286) 2013-05-10 15:10:25 [iNFO] [sTDERR]at com.ForgeEssentials.data.ForgeConfigDataDriver.loadData(ForgeConfigDataDriver.java:68) 2013-05-10 15:10:25 [iNFO] [sTDERR]at com.ForgeEssentials.data.ForgeConfigDataDriver.loadAll(ForgeConfigDataDriver.java:86) 2013-05-10 15:10:25 [iNFO] [sTDERR]at com.ForgeEssentials.data.AbstractDataDriver.loadAllObjects(AbstractDataDriver.java:72) 2013-05-10 15:10:25 [iNFO] [sTDERR]at com.ForgeEssentials.afterlife.Deathchest.load(Deathchest.java:61) 2013-05-10 15:10:25 [iNFO] [sTDERR]at com.ForgeEssentials.afterlife.ModuleAfterlife.serverStarting(ModuleAfterlife.java:46) 2013-05-10 15:10:25 [iNFO] [sTDERR]... 36 more
  7. Anyone have a link for FP that works on 0.6.5? I'm not having much luck - the version I have is crashing something fierce and I can't make heads or tails of which version I need for 0.6.5.
  8. It must've just bumped last night then because sure enough, found the zip file and it's 0.6.4. ARGH. I wish there was a more universal method to keeping tabs on which version a server is running without all of this micromanage BS. (/rant off) That was it. (smh)
  9. I set up and successfully connected to, and built in, a new Tekkit Lite server last night. However when I launch my client and try to connect (and yes, i've quadruple checked my launcher, I AM using Tekkit Lite) and it says now that my mods are out of date. I deleted the tekkit folder (all of them actually...) and re-ran the launcher, made sure that the correct version was selected, that it matched the server, and I get the same error. What the heck gives? "Forge Mod Loader could not connect to this server The mods and versions listed below could not be found They are required to play on this server WR-CBE|Core : 1.3.3 WR-CBE|RedPower : 1.3.3 EnderStorage : 1.4.1.4 ChickenChunks : 1.3.1.2 WR-CBE:Addons : 1.3.3 I was logged on last night, logged off - went to bed, then tried to get on again today. I've done NOTHING to the server in the 12 hours or so since I was last logged on. I even stopped & restarted the server to make sure. Nothing.
  10. Yes, you did help - thanks. But a large number of the folks who respond on these forums preface their response with "OMG I CANT BELIEVE YOU DIDN"T READ XXXXX". I'm usually very careful about that. When the search function doesn't work, I get a little snippy because everyone's all up in arms about it if you don't use it usually. Sorry about that. I tried to use the /sarcasm to show that I was only being half serious. But it backfired - my fault.
  11. A forum description on how to post bug reports? That's asinine! No seriously, I read the forum heading but it never dawned on me to use the actual launcher because you know, I do what everyone on these elitist forums is supposed to do - use the stupid search function. But it doesn't give me any results. Blame the indexer, not the users. /sarcasm
  12. I'm trying to figure out something else going on with my server, so I built a simple very direct quarry system. HV Solar Array -> Glass Fiber -> MFSU -> Glass Fiber -> Energy Link -> Quarry On a whim, I thought I'd break the glass cable going from the HV Array to the MFSU to see how long the quarry would take to drain the MFSU (i'm odd like that) but something odd happened - the MFSU keeps filling up in EU. I thought maybe it was just a delay attributed to the amount of current a HV Solar Array puts out, but if I leave the solar panel up anywhere within a 1 chunk radius, as long as it had an initial connection to the MFSU, it doesn't matter if the glass cable is broken, the MFSU continues to fill up. If I break the Solar Array or turn the game to night mode, the MFSU stops filling up. Once it's day again, it starts generating power again. I would've posted in bugs, but I don't have rights. :P
  13. I'd never post this if it was just a single spot. This is over a several chunk radius, which is why we were slightly alarmed. We're also not seeing very many tekkit-mod ores either.
  14. I recently re-rolled our Tekkit server using the latest zip, and we've noticed a drastic lack of any classic minecraft minerals in the map - oddly enough, we're finding more diamond than we are finding Iron. Anyone else having this problem, or did we just get a crappy seed? :O
  15. Understood - I didn't realize that one of the changes was that update to IC2. Figured it was just a code tightening or something on the backend. Thanks!
  16. I can't view certain recipes in-game on my server - some items will open the recipe when I click on them, but others do absolutely nothing when I click on them from the NEI interface. Yes, recipe mode is on, and none of them are blocked in any config files. We are running "latest" from the Tekkit launcher if that helps. This is also a clean install on my machine. As an example, the Macerator (just the basic one) won't open the recipe. I wanted to be sure that I remembered the mats, but when I click it - nothing. Changing the interface to Cheat or Utility mode doesn't fix it, and adjusting the GUI scale also does nothing.
  17. I know that there's a few Dev builds that are out that go beyond 1.2.x, and I figured out how to do that from the launcher just fine - are the files available somewhere to run a server from? If there's a forum post, can you kindly link it to me? My searches are coming up empty.
  18. I can't really decide which forum to put this under since it's not really a bug report per se, more of a post confirming what others have already mentioned online about the red alloy wire and it's ability to make mere mortal's ISP's scream in terror. Through the graciousness of a good situation, I have a Tekkit Server (running dynmap and that's about it) on a quad core Xeon with a fat pipeline (speeds in excess of 50 megs both ways on the server) with 6GB of RAM allocated to the system. Now that you know what the hardware hosting Tekkit is, let me move on to why I'm posting here. I recently moved - my former address had Comcast Small Business Cable (22 meg down, 5 meg up) but the new address has no access to cable, and I have to put up with crappy DSL. My downloads are 7 meg, and my uploads are a mere 864 kilobits. Ouch. Same as I did before with the Cable, I run my home network on a hybrid pfSense/Windows Small Business Server (DHCP/DNS respectively) setup. My DSL benchmarks well. I get my full rated speed down AND up, and everything aside from Tekkit is happy. But for the love of Pete and his holy monkey, god help me if I'm anywhere NEAR red alloy wire. It doesn't even need to be turned on! (as most of the posts online I've seen say that it creates lag spikes when you turn something on OR off, but usually just ON) I was playing tonight as I usually do after work, and as often happens at my house lately, I get disconnected just about every time I make a change to the world through whatever I'm building. I had my dynmap view open, so I closed that and tried to play some more. Drat. Still logging me off. What's funny is that while the usage was up there, my bandwidth usage on the up and down weren't all that bad. So I did some further investigating - the project that I'm currently trying does use quite a bit of red alloy wire (unshielded) so when I logged in again, I pulled up my pfsense traffic graph and watched my usage as I started removing the red alloy wire. Again, this is wire that is inert - no current actively triggered. I'll let the graph speak for itself. I was still connected to the server at the time of the graph, and ever since I took this screenshot, I have NOT been logged off, which would happen sometimes even if I was just standing there. I'm not making this post as a OMGHALPME! but more of an FYI for those of you out there who love Tekkit but keep getting disconnected for whatever reason you can't really isolate. This is of course possibly all just preaching to the choir, but the pfSense results graph was striking enough for me to merit making this post. I hope it helps a few folks out there.
  19. Are they broken? I can't pump oil - even if I use world anchors at both sides of the process. I've tried using the default frequency, setting both sides to receive, tried two different frequencies at both sides (i.e. I've done 0, 64, and 32 on both ends to no success) What am I missing? The pipes never say anything other than "Connected Pipes: 0" and my collection tank never fills up with oil.
  20. edit - I think I realize my mistake... *facedesk* If I could delete this I would - I wasn't using silver ingots. I grabbed iron by mistake. Sigh. Well, at least I'm registered now! :P
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