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DarthDavis

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Everything posted by DarthDavis

  1. Replace the buildcraft/api in the railcraft zip with the buildcraft/api in the buildcraft core zip for both the client and server.
  2. I think one problem might be that if you put the .app in any place that has any space in the path at all, there is a work flow error. Also cheepshot, how do you get the launcher to work on Java 7 for mac? I have Java 7, but it can't read the natives.
  3. Re: Bugs found in Tekkit 2.0 Regarding computers in the crafting table, I am not having this issue. If the server or client happens to give a strange signal or log please note it. Regarding the post that says buildcraft pipes are crashing, what were you doing when they crashed. Regarding not playing with BC and EE, I believe that is caused by some other mod trying to use buildcraft. Turn off Minefactory using buildcraft power in its config, turn off the extra pipes and objects mods in Modloader's config. Also turn off the Buildcraft part of Railcraft in Modloader's config, and there might be a part in forestry you need to turn off in its config but I don't know for sure.
  4. Re: Bugs found in Tekkit 2.0 Ok because people aren't getting it. To fix forestry tree taps change the id of grower in the server config to 255 instead of 208. To fix ALL problems with the weapon mod, change the entity ids weapon mod config in the mods folder in both the server and the client to spear-entity=255 knife-entity=254 flail-entity=253 dynamite-entity=252 javelin-entity=251 bullet-entity=250 dart-entity=249 bolt-entity=248 cannon-entity=247 cannonball-entity=246 shot-entity=245 dummy-entity=244
  5. Re: Bugs found in Tekkit 2.0 There are two problems with Computercraft 1.It is installed incorrectly in the server. To fix this extract the computercraft-server-1.21-bukkit-b1.1R4-r1.zip then delete it the zip. 2.The block ids are wrong in this release too. To fix this change the grower block id from 208 to 255 in the forestry config. Now run the server to generate a new computercraft config and then change the disk id to 4256. This also fixes the problems with Forestry.
  6. There are two problems with Computercraft 1.It is installed incorrectly in the server. To fix this extract the computercraft-server-1.21-bukkit-b1.1R4-r1.zip then delete it the zip. 2.The block ids are wrong in this release too. To fix this change the grower block id from 208 to 255 in the forestry config. Now run the server to generate a new computercraft config and then change the disk id to 4256.
  7. Re: Bugs found in Tekkit 2.0 To fix the weapon mod things not appearing change the entity ids in the config of the server and the client. Make sure both configs are the same. I set mine counting down from 255.
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