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Limit # of Energy Collectors a User can have?


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The question is: Is it possible? As the title reads I really want/need to know if it is possible, if so how can I do it, plugins are acceptable, and I'm sure everyone owning a Tekkit server has wondered this as do I, so please help. BTW I've been searching (Googling, yeah that's a verb now.) And can't find much..

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Something which would satisfy everything evar,

is to entirely disable MkII and above.

I've gone into the mod_EE.props file and am only able to disable collectors and relays altogethor, but wish to do just MKII and up. How would I go about doing it?

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Depends on which permissions plugins you're using.

(psst, is this for the LP server?)

Yeah, the LP server was up and me and a friend have been playing on it, but it's been hosted on my machine, we ran into difficulties hosting it. But that should be resolved soon, anyway we have the plugins all programmed, and now we're making the game more challenging. Therefore we need to disable energy collectors and nerf the speed of the mk1's

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Or you could just ask us nicely :D

When can I get on and have a nose around that cool spawn?

As soon as I fix ChopTree2 to work with mod axes, but what did you mean by ask us nicely? You mean ask the ENTIRE industrial gaming admin party?

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