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Posted

I have two power teleport pipes operating on the same frequency decently far away from each other but on both ends "connected pipes" reads '0' so is there a range to telepot pipes? If so is there a way to disable it? I have already changed powerloss in the additional pipes config file to 0.

Thanks for the help!

Posted

Oh yes I forgot to add that, I have tried teleport tethers and world anchors at both positions but to no avail, I even tried making a chain of them from one spot to the other.

Posted

Unless I'm mistaken, I believe that the latest version of the teleport power pipes still take distance into account for power degradation, which kind of make them useless. HOWEVER, I am not 100% on this and I don't know for sure. I'm sure someone who still uses buildcraft can provide detail or clarification on the matter.

One way to figure out if the power is just dying off from distance is to just test by placing a power cable and seeing if it will receive power from the source cable, starting with a small increment and going longer from there.

Posted

I don't seem to be reading any loss, I have set powerloss in config to 0 after all. After 100 blocks or so connected pipes is 0 the power received is the same as long as i am in range.

Posted

I have fixed the problem (for now at least) by using the bukkit plugin chunk enforcer. It seems both the world anchor and teleport tether are broken?

Thanks for the help!

  • 3 weeks later...

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