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ComputerCraft Not Working. At All.


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There are two problems with Computercraft

1.It is installed incorrectly in the server. To fix this extract the computercraft-server-1.21-bukkit-b1.1R4-r1.zip then delete it the zip.

2.The block ids are wrong in this release too. To fix this change the grower block id from 208 to 255 in the forestry config. Now run the server to generate a new computercraft config and then change the disk id to 4256.

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Also, there's a new version of ComputerCraft out, just released today. It has a cool new bot which you can program to do different kind of stuff like mining and building. Also more, but i dont know what yet ^^

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I just made my forum account so I could say thanks DarthDavis, that solution worked for me. I wasn't able to make it generate a new config file, but the old one works.

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Ok so we followed DarthDavis steps, and we are running into the problem where we can't craft disks (as soon as we put the recipe in: client crash). The config file says 4256, however in server it says there is no such item (when we try to spawn it).

Does anyone had this same issue, or better knows how to fix it?

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Posted

Ok so we followed DarthDavis steps, and we are running into the problem where we can't craft disks (as soon as we put the recipe in: client crash). The config file says 4256, however in server it says there is no such item (when we try to spawn it).

Does anyone had this same issue, or better knows how to fix it?

We ended up having to change the IDs for the Computer to 124 so I changed the DiskDrive to 125. This means we have to manually edit our mod_ComputerCraft.cfg file when tekkit updates, but that's a minor price to pay. Just don't keep the drives on your player or you won't be able to log in if the server changes the IDs.

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I think the easiest way to do that is to see if redpower's buffer (the thing that right clicks with whatever is in its inventory) will work with IC2's treetap and rubber trees and go from there. That's how to make an automatic treetap

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