My friend and I have been playing on tekkit 1.1.4 for a long time and we decided to update to tekkit 2 today. So we backup everything up and made a new server folder. Everything installed correctly. We generator a new map to test it and it worked fine and we could all connect. So we used the map convertor for our old map and the map convertor said it was all good and had no errors. We put the map into the server and started the server up with still no errors. Then we tried to join and all got "Bad Packet id 235" error. The server displayed this error:
Question
zchryfrk
My friend and I have been playing on tekkit 1.1.4 for a long time and we decided to update to tekkit 2 today. So we backup everything up and made a new server folder. Everything installed correctly. We generator a new map to test it and it worked fine and we could all connect. So we used the map convertor for our old map and the map convertor said it was all good and had no errors. We put the map into the server and started the server up with still no errors. Then we tried to join and all got "Bad Packet id 235" error. The server displayed this error:
http://pastebin.com/jWfsFvkn
Our old map had advanced machines all over it and I know that that mod has been removed, so is that the problem? if not how do we fix this?
2 answers to this question
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