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Modpack having Initializing error


TheScout96

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Hello, I've made a few custom modpacks before, but none have given me issues like this... If anyone could help, it'd very appreciated, thanks in advance :)

Here's the link to a pastebin of the crash log, and to my modpack.

Crash report: http://pastebin.com/T6g7iLcj

Modpack API link: http://api.technicpack.net/modpack/scoutpackfinal

Edited by TheScout96
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  • Discord Moderator
  • Your pack is improperly packaged. It should contain only three folders: /bin/, /config/ and /mods/. The /bin/ folder should only contain the modpack.jar file.
  • You should not be including the Baubles API. That archive is intended for use only by mod developers.
  • You should be using the AE2rv2 Beta builds, not rv1 Stable
  • Forge does not belong in the /mods/ folder.
  • You have Voxelmap for 1.7.2. You should be using LiteLoader and Voxelmap.litemod.
  • You have Magical Crops mod for 1.6.4. This won't work. I am unaware of a version for 1.7.10.
  • You have Thaumcraft Mob Aspects for 1.7.2. This won't work.
  • Your Realistic World Gen mod is from an illegitimate source.
  • Forbidden Magic and Artifice have conflicting enchantment IDs.

Address these issues and come back if you still have problems.

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Ok, I've changed everything I was able and re-uploaded my modpack. I don't know how to fix conflicting enchantment ID's and am unsure where to put Forge now... As for Thaumcraft Mob Aspects, it is for version 1.7.10, here's the link to check for yourself if you'd like. :)

http://minecraft.curseforge.com/mc-mods/221389-thaumcraft-mob-aspects/files

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