We're having the same bug from Tekkit Beta, in which the use of Buildcraft pipes causes the server to crash and the map to corrupt itself. There are various fixes but I can't find anything that will permanently fix the issue, except disabling the use of pipes on my server. I don't know if it is an Issue in tekkit; I think it is in BC in general, but I want to post it here just in case somebody here does have a fix. Here is the log:
16:48:02 [sEVERE] java.lang.ClassCastException: buildcraft.transport.TileGenericPipe cannot be cast to buildcraft.energy.TileEngine
16:48:02 [sEVERE] at buildcraft.energy.BlockEngine.isPipeConnected(BlockEngine.java:128)
16:48:02 [sEVERE] at buildcraft.core.Utils.checkPipesConnections(Utils.java:385)
16:48:02 [sEVERE] at buildcraft.transport.PipeTransportLiquids.canReceiveLiquid(PipeTransportLiquids.java:51)
16:48:02 [sEVERE] at buildcraft.transport.PipeTransportLiquids.computeOutputs(PipeTransportLiquids.java:183)
16:48:02 [sEVERE] at buildcraft.transport.PipeTransportLiquids.moveLiquids(PipeTransportLiquids.java:117)
16:48:02 [sEVERE] at buildcraft.transport.PipeTransportLiquids.updateEntity(PipeTransportLiquids.java:58)
16:48:02 [sEVERE] at buildcraft.transport.Pipe.updateEntity(Pipe.java:108)
16:48:02 [sEVERE] at buildcraft.transport.TileGenericPipe.l_(TileGenericPipe.java:113)
16:48:02 [sEVERE] at net.minecraft.server.World.tickEntities(World.java:1182)
16:48:02 [sEVERE] at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:534)
16:48:02 [sEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:441)
16:48:02 [sEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
16:48:02 [sEVERE] Unexpected exception
java.lang.ClassCastException: buildcraft.transport.TileGenericPipe cannot be cast to buildcraft.energy.TileEngine
at buildcraft.energy.BlockEngine.isPipeConnected(BlockEngine.java:128)
at buildcraft.core.Utils.checkPipesConnections(Utils.java:385)
at buildcraft.transport.PipeTransportLiquids.canReceiveLiquid(PipeTransportLiquids.java:51)
at buildcraft.transport.PipeTransportLiquids.computeOutputs(PipeTransportLiquids.java:183)
at buildcraft.transport.PipeTransportLiquids.moveLiquids(PipeTransportLiquids.java:117)
at buildcraft.transport.PipeTransportLiquids.updateEntity(PipeTransportLiquids.java:58)
at buildcraft.transport.Pipe.updateEntity(Pipe.java:108)
at buildcraft.transport.TileGenericPipe.l_(TileGenericPipe.java:113)
at net.minecraft.server.World.tickEntities(World.java:1182)
at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:534)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:441)
at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
I know how to fix the map without resetting it, as a helpful link was posted on technicpack.net, but I'd like to keep using BuildCraft pipes in SMP and would like to know if there is a permanent fix because it is getting really annoying. I have found other threads about this but It doesn't seem to be in the known bugs list.
Question
Arin³
We're having the same bug from Tekkit Beta, in which the use of Buildcraft pipes causes the server to crash and the map to corrupt itself. There are various fixes but I can't find anything that will permanently fix the issue, except disabling the use of pipes on my server. I don't know if it is an Issue in tekkit; I think it is in BC in general, but I want to post it here just in case somebody here does have a fix. Here is the log:
I know how to fix the map without resetting it, as a helpful link was posted on technicpack.net, but I'd like to keep using BuildCraft pipes in SMP and would like to know if there is a permanent fix because it is getting really annoying. I have found other threads about this but It doesn't seem to be in the known bugs list.
7 answers to this question
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