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Tekkit server issues


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I have a Tekkit server that I was recently trying to update to 2.0. I updated the map, then I updated all of the config/mod/everything else files and Started it up.

Most of my mods started up fine, but then I started getting errors like this one:

INFO RegisterEntityTrackerEntry error: entityId cannot be greater than 255.

25.02 18:16:11 [server] INFO >

I also get ones like this: (which I think might be conflicts of recipes? idk)

INFO java.lang.IllegalArgumentException: Slot 241 is already occupied by codechicken.enderchest.BlockEnderChest@4d8ce14a when adding ic2.common.BlockRubSapling@5c1ae90c

How would one go about fixing something like this?

The second part of my problem is on my home server, I updated and this one actually works. When I join though, I get null pointer errors like this one:

is there something I have to change with NEI?



at net.minecraft.server.mod_NotEnoughItems.getMobSpawnerPacket(mod_NotEnoughItems.java:571)

at net.minecraft.server.TileEntityMobSpawner.k(TileEntityMobSpawner.java:114)

at net.minecraft.server.EntityPlayer.a(EntityPlayer.java:360)

at net.minecraft.server.EntityPlayer.a(EntityPlayer.java:259)

at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:324)

at net.minecraft.server.Packet10Flying.handle(SourceFile:126)

at net.minecraft.server.NetworkManager.b(NetworkManager.java:231)

at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:101)

at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78)

at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:543)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:441)

at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)

Either way, these errors are probably my fault in something I did, but I would be good to know what I need to do to fix it.

Thanks in advance!

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I get that problem, so your not alone :P

Which problem are you getting? the badly handled packet or the other one?

I can't figure out the badly handled packet one but the other one is because of the server hosting company I use. The way it formats mods is different so I have to ask them how to do it.

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  • 3 weeks later...

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