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Question

Posted

Title: Redpower frames fix

Version: 3.0.3/3.0.4

OS: Windows 7

Java Version: dunno but probebly the latest.

Description of Problem:

Hia, I have some rumors about a fix for redpower frames, the problem is ( what we think) is they tend to crash a player when they enter/leave a chunk. If you know any related redpower frames fix, we would be glad to hear em. Happy friday

*edit this happens to everyone on the server btw, so i dont think its os or java related,

Error Messages:

2012-07-20 09:38:29 [sEVERE] A critical error has occurred.

java.lang.ArrayIndexOutOfBoundsException: 45

at eloraam.core.MathLib.orientQuat(MathLib.java:9)

at codechicken.wirelessredstone.redpower.TileRPReceiver.getOrientationBasis(TileRPReceiver.java:77)

at codechicken.wirelessredstone.redpower.TileRPWirelessRenderer.renderPearl(TileRPWirelessRenderer.java:28)

at codechicken.wirelessredstone.redpower.TileRPWirelessRenderer.a(TileRPWirelessRenderer.java:20)

at ach.a(TileEntityRenderer.java:147)

at ach.a(TileEntityRenderer.java:134)

at l.a(RenderGlobal.java:467)

at lr.a(EntityRenderer.java:1351)

at lr.b(EntityRenderer.java:1052)

at net.minecraft.client.Minecraft.x(Minecraft.java:876)

at net.minecraft.client.Minecraft.run(Minecraft.java:753)

at java.lang.Thread.run(Unknown Source)

Error Log:


codechicken.wirelessredstone.redpower.TileRPWirelessRenderer.a(TileRPWirelessRenderer.java:20)

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