VIBRANCE Jacobpika Posted June 26, 2015 Posted June 26, 2015 Hi, My modpack I created crashes on startup. I've attached the crsh report here, forge and just general. fml-client-latest.log crash-2015-06-26_21.08.49-client.txt I hope someone can figure out how to fix this, as me and my friends are very excited to play. Regards in advance, ArcticRapidz(Jacob)
Discord Moderator plowmanplow Posted June 26, 2015 Discord Moderator Posted June 26, 2015 Always provide the API URL or a link to the pack details page when requesting custom modpack assistance. You must use a pastebin service for log data. Attachments don't work here.
VIBRANCE Jacobpika Posted June 27, 2015 Author Posted June 27, 2015 (edited) Always provide the API URL or a link to the pack details page when requesting custom modpack assistance. You must use a pastebin service for log data. Attachments don't work here. Ok, General Crash Report: http://pastebin.com/CpTevUMu Forge Log: http://pastebin.com/DtAFaL9Q Edited June 28, 2015 by VIBRANCE Jacobpika I removed the link as it is a private pack.
Discord Moderator plowmanplow Posted June 27, 2015 Discord Moderator Posted June 27, 2015 (edited) I would suggest updating to Java 8. I'm running that and I was able to add and start your pack successfully. You are allocating WAY too much RAM to the Launcher. Except in very rare circumstances, there is no need to allocate more than 3G to the Launcher. Allocating more can (and usually does) cause more issues. If you include the top level /mystcraft/ folder (and update its contents if/when you change any mods) in your modpack archive it will save your players a lot of initial startup time. Edited June 27, 2015 by plowmanplow
VIBRANCE Jacobpika Posted June 28, 2015 Author Posted June 28, 2015 I would suggest updating to Java 8. I'm running that and I was able to add and start your pack successfully. You are allocating WAY too much RAM to the Launcher. Except in very rare circumstances, there is no need to allocate more than 3G to the Launcher. Allocating more can (and usually does) cause more issues. If you include the top level /mystcraft/ folder (and update its contents if/when you change any mods) in your modpack archive it will save your players a lot of initial startup time. Thank you very much for this resopnse, I have it working now, and me and my friends can now play my(not to brag) AMAZING modpack!
VIBRANCE Jacobpika Posted June 28, 2015 Author Posted June 28, 2015 (edited) .. Edited June 28, 2015 by VIBRANCE Jacobpika Accidently posted twice.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now