JesusNix Posted July 23, 2012 Posted July 23, 2012 I have been working on getting a server together and playing with some settings to get things all set to add some people to play with, while playing on my own a bit. I tried to create a pump from buildcraft using the [iron][redstone][iron] [iron][iron gear][iron] [iron][iron pick][iron] this then gives me a deployer instead of a pump, although I noticed it is a pump for a brief second if that then turns to deployer. I tried this also on creative mode Singe player using raw materials to craft and I received the pump just fine. So it would appear this has something to do with the server files. Not sure if anyone else has had a problem like this before or knows of a way to go about fixing this. Also using the deployers recipe on the server gives me a land anchor from railcraft. On another note I cannot craft any railcraft or Belkins weaponmods items without being kicked from the server. I have not tried takign the land anchor from the window to see what happens in fear of crashing the server. So anything you guys/gals got for ideas lets here em.
JesusNix Posted July 23, 2012 Author Posted July 23, 2012 So i put my money(resources) where my mouth is and it turns out the items are what should be created its just the images that are the problem and they dont reflect the correct item. Also still crashing client on attempt to OP any belkons weapons or railcraft same with recipce crafting for those mods.
Torezu Posted July 24, 2012 Posted July 24, 2012 Did you overwrite an older server? That looks like a block/item ID error to me.
Forum Administrators sct Posted July 24, 2012 Forum Administrators Posted July 24, 2012 Sounds like your server config files are off. Try re-extracting the latest config files over your current ones. (Back up first!)
JesusNix Posted July 25, 2012 Author Posted July 25, 2012 Not sure what caused it I assume it was due to the fact I had loaded the server with out all mods on the first start. So possibly it assigned incorrect values when compared to the client that had installed all the mods. I fixed it by making a new server, letting all mods load on first start up. In theory applying all the correct image values. Then it worked.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now