reptar Posted August 4, 2012 Posted August 4, 2012 So, as of the 1.3 update, are mods going to work across both single player and multiplayer? If so, are we going to see a merge of technic/tekkit?
Xylord Posted August 4, 2012 Posted August 4, 2012 We won't know until then, will we? None of Technic's and Tekkit's mod have been updated yet.
reptar Posted August 4, 2012 Author Posted August 4, 2012 Ok, I understand that, but what about other mods? Will mods that add blocks or items work on multiplayer if only the host has the mod? Like a plugin?
Xylord Posted August 4, 2012 Posted August 4, 2012 Ok, I understand that, but what about other mods? Will mods that add blocks or items work on multiplayer if only the host has the mod? Like a plugin? I think the client would most likely still have to have installed the mod, but I'm not sure at all.
Forum Administrators KakerMix Posted August 4, 2012 Forum Administrators Posted August 4, 2012 Nothing is changing with how mods are handled. There is still the same client/server modification needed, just that the single player version is now just the SMP client doing some weird single server thing.
Protieus Posted August 5, 2012 Posted August 5, 2012 We won't know until then, will we? None of Technic's and Tekkit's mod have been updated yet. Optifine is updated also Timber.
Recommended Posts