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Posted

So, as of the 1.3 update, are mods going to work across both single player and multiplayer? If so, are we going to see a merge of technic/tekkit?

Posted

Ok, I understand that, but what about other mods? Will mods that add blocks or items work on multiplayer if only the host has the mod? Like a plugin?

Posted

Ok, I understand that, but what about other mods? Will mods that add blocks or items work on multiplayer if only the host has the mod? Like a plugin?

I think the client would most likely still have to have installed the mod, but I'm not sure at all.

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Posted

Nothing is changing with how mods are handled. There is still the same client/server modification needed, just that the single player version is now just the SMP client doing some weird single server thing.

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