fakemail123 Posted August 7, 2012 Share Posted August 7, 2012 After updating to tekkit version 3.1.2, there is no ModLoader.cfg file for me. I wish to have the ability to disable mods, but I am unable to. Link to comment Share on other sites More sharing options...
djdisturbed Posted August 7, 2012 Share Posted August 7, 2012 i was told by my server hosting tech guy just to take the mods I dont want to use out of the server mods folder and it would disable them. Sounds just as easy as doing in the cfg file...... Link to comment Share on other sites More sharing options...
fakemail123 Posted August 7, 2012 Author Share Posted August 7, 2012 Thank you for responding. The thing is the mod I want to disable, EE, isnt in the mods folder. When I try to remove the EE properties file inside the tekkit folder the game crashes on startup. Link to comment Share on other sites More sharing options...
fakemail123 Posted August 7, 2012 Author Share Posted August 7, 2012 Would playing without EE be possibly at all for 3.1.2? Link to comment Share on other sites More sharing options...
Klausar Posted August 7, 2012 Share Posted August 7, 2012 Of course it is, delete the EE.jar out of your mods folder. Link to comment Share on other sites More sharing options...
fakemail123 Posted August 7, 2012 Author Share Posted August 7, 2012 Thanks very much. Link to comment Share on other sites More sharing options...
djdisturbed Posted August 7, 2012 Share Posted August 7, 2012 Thanks very much. same thing i was saying to do........ but in my case I would delete the " EE2ServerV1.4.6.5-bukkit-mcpc-1.2.5-r5.zip " from my mods folder if I wanted to delete it. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now