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Posted

Hi.

I have installed tekkit on my server 8 days ago, so I do have a little knowledge about it.

The problem I'm trying to solve now is how to disable musket and other weapons from weaponmod on spawn and shop area?

This places are meant to be safe, imagine you are buying in the shops and then someone shoots you from behind with musket and take your items ...

I have those places under worldGuard protection and I'm also using factions. The PVP with vanilla weapons (and minning laser) is disabled but with weaponmod (musket) is not. You can even shoot your own member of faction with musket.

Best reagards.

Posted

As you have worldguard you could deny PVP in that region using flags, for more about worldgaurd flags see here:

http://wiki.sk89q.com/wiki/WorldGuard/Regions/Commands

But i think the command you looking for is:

/region flag <region name> pvp deny

Or are you already trying this and it doesn't work for the musket.

You could try the invincible flag, but i've never tried it.

http://wiki.sk89q.com/wiki/WorldGuard/Regions/Flags

Posted

As you have worldguard you could deny PVP in that region using flags, for more about worldgaurd flags see here:

http://wiki.sk89q.com/wiki/WorldGuard/Regions/Commands

But i think the command you looking for is:

/region flag <region name> pvp deny

Or are you already trying this and it doesn't work for the musket.

You could try the invincible flag, but i've never tried it.

http://wiki.sk89q.com/wiki/WorldGuard/Regions/Flags

Weapons mod bypasses the no PVP flags. I've been running into this problem myself and would like to figure out an overall fix, as I have some worlds with PVP enabled and some without.

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