OdZo Posted August 24, 2012 Posted August 24, 2012 I started to host a Tekkit server, but it won't go online, without Hamachi. I hosted previously server with my old comp (Mac) and now using win7. I have portforwarded my router with previous comp. Ip should be 192.168.100.18 (ip, that i got from ipconfig, http://whatismyipaddress.com gives this ip: 91.152.213.250 ), that worked with mac, but now only I can use that ip, my friends cannot. I have tested with and without that :25565. Any suggestions what's wrong? Please help! Thanks. :D Quote
DXWarlock Posted August 24, 2012 Posted August 24, 2012 Your friends cant use that IP, that's your internal IP. only if they are hooked to your router can that 192.168.100.18 work. you need your internet IP to give them. Quote
OdZo Posted August 24, 2012 Author Posted August 24, 2012 And should I put that to server.properties file, and to portforward site to the destination ip place? Quote
DXWarlock Posted August 24, 2012 Posted August 24, 2012 leave the server.properties line blank, you dont need it. Only really need it when there is more than one IP (more than one network card) to bind to on a machine, so it knows which one and in your router port forward 25565 to 192.168.100.18 Quote
OdZo Posted August 24, 2012 Author Posted August 24, 2012 So what do i do now from step to step to get my friends to my server? Quote
DXWarlock Posted August 24, 2012 Posted August 24, 2012 Port forward 25565 to IP 192.168.100.18 in router Start tekkit server Add 91.152.213.250 IP to YOUR client, so it goes out to net and back in looking for it and make sure it works. Give friends the 91.152.213.250 IP enjoy playing with others :) Quote
OdZo Posted August 24, 2012 Author Posted August 24, 2012 So HOW do I add ip to my client? With mac that worked so easily, somehow... Quote
DXWarlock Posted August 24, 2012 Posted August 24, 2012 goto multiplayer, 'add server' and put in your 91.(whatever) IP You can just use the 192.(whatever) for yourself, and it will work. Just me personally I like to use the external IP, so I know if it goes down on the network, or router flakes out, I can see I cant login either. Quote
OdZo Posted August 24, 2012 Author Posted August 24, 2012 Oh, yeah. i didn't understand what did u mean! Now I know. Thank you! Can there be any problems with windows firewall? Quote
DXWarlock Posted August 24, 2012 Posted August 24, 2012 There is a lot of problems with windows firewall (in general..not tekkit related ) Its one of the first things I turn off when installing windows, along with UAC and all that. The way I see it, it only stops reallllly basic things. which my router does already. and anyone that could manage to get past my router, that cheap firewall it comes with wont stop them either. On top of that, its annoying when popping up everytime I add something new asking if I want to allow it. IF it does run into an issue, it SHOULD pop up and ask if you want to allow the tekkit server to go out. Just tell it 'yes' for everything on it. Quote
DXWarlock Posted August 24, 2012 Posted August 24, 2012 If you can connect with the 192. IP yourself fine..but not the 91. one...the only difference is if the router lets it in. You sure the IP of the machine its hosted on is 192.168.100.18? goto start run and type 'ipconfig' and hit enter on the machine the server is running on..see if that matches. Quote
OdZo Posted August 24, 2012 Author Posted August 24, 2012 And portforwarding site gives that ip for default. Quote
DXWarlock Posted August 24, 2012 Posted August 24, 2012 and thats what you have set in the router for the port 25565 to forward to correct? and these are what are in your server.properties? server-port=25565 server-ip= Quote
DXWarlock Posted August 24, 2012 Posted August 24, 2012 Hmm that should be it then. Only other thing I can think of is windows firewall, or if you got something like notron security or such installed fighting with it. Quote
DXWarlock Posted August 24, 2012 Posted August 24, 2012 Do this..find the 'dmz' setting in your router, set the 192.168.100.18 to the 'dmz' IP in there and apply it. IF that doesnt make it work, its soemthing on the machine itself stopping it. DMZ makes that IP open to everything incoming. bypassing the routers filters and 'routes' Quote
OdZo Posted August 24, 2012 Author Posted August 24, 2012 Portforwarding site asks destination ip (192.168.100.18) destination port (25565) protocol (tcp) source ports (80, default) application name (minecraft) Everything all-right? Quote
DXWarlock Posted August 24, 2012 Posted August 24, 2012 shouldn't have a 'source ports' option. if you have DMZ try that..if not see if you have a 'port range' forwarding..and try it in there..setting 25565 and 25565 as the min and max Quote
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