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Crash when opening Waterproof Teleport pipe


Question

Posted

Title: Crash when opening Waterproof Teleport pipe

Version: 3.1.2

OS: Windows 7 64bit

Java Version: 1.7.0_05-b05

Description of Problem:

Tekkit crashes when I open my Waterproof Teleport Pipe when it's on a channel with multiple pipes.(In my case, channel 10) It was working fine a moment ago but now Tekkit keeps crashing. :S

Error Messages:

Dirt background then white screen

Error Log:


[20:07:25] [sEVERE] 2012-09-04 20:07:25 [sEVERE] A critical error has occurred.

java.lang.IndexOutOfBoundsException: Index: 17, Size: 0

at java.util.ArrayList.rangeCheck(Unknown Source)

at java.util.ArrayList.get(Unknown Source)

at dd.b(SourceFile:80)

at dd.a(SourceFile:228)

at adl.a(NetClientHandler.java:892)

at fu.a(SourceFile:26)

at lg.b(NetworkManager.java:343)

at adl.b(NetClientHandler.java:71)

at je.c(SourceFile:50)

at net.minecraft.client.Minecraft.k(Minecraft.java:1877)

at net.minecraft.client.Minecraft.x(Minecraft.java:825)

at net.minecraft.client.Minecraft.run(Minecraft.java:753)

at java.lang.Thread.run(Unknown Source)

 

 

[20:07:25] [sEVERE] Exception in thread "AWT-EventQueue-0"

[20:07:25] [sEVERE] java.lang.NullPointerException: component argument pData

[20:07:25] [sEVERE] at sun.java2d.windows.GDIWindowSurfaceData.initOps(Native Method)

[20:07:25] [sEVERE] at sun.java2d.windows.GDIWindowSurfaceData.<init>(Unknown Source)

[20:07:25] [sEVERE] at sun.java2d.windows.GDIWindowSurfaceData.createData(Unknown Source)

[20:07:25] [sEVERE] at sun.java2d.d3d.D3DScreenUpdateManager.getGdiSurface(Unknown Source)

[20:07:25] [sEVERE] at sun.java2d.d3d.D3DScreenUpdateManager.createGraphics(Unknown Source)

[20:07:25] [sEVERE] at sun.awt.windows.WComponentPeer.getGraphics(Unknown Source)

[20:07:25] [sEVERE] at java.awt.Component.getGraphics(Unknown Source)

[20:07:25] [sEVERE] at sun.awt.RepaintArea.paint(Unknown Source)

[20:07:25] [sEVERE] at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)

[20:07:25] [sEVERE] at java.awt.Component.dispatchEventImpl(Unknown Source)

[20:07:25] [sEVERE] at java.awt.Component.dispatchEvent(Unknown Source)

[20:07:25] [sEVERE] at java.awt.EventQueue.dispatchEventImpl(Unknown Source)

[20:07:25] [sEVERE] at java.awt.EventQueue.access$000(Unknown Source)

[20:07:25] [sEVERE] at java.awt.EventQueue$3.run(Unknown Source)

[20:07:25] [sEVERE] at java.awt.EventQueue$3.run(Unknown Source)

[20:07:25] [sEVERE] at java.security.AccessController.doPrivileged(Native Method)

[20:07:25] [sEVERE] at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)

[20:07:25] [sEVERE] at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)

[20:07:25] [sEVERE] at java.awt.EventQueue$4.run(Unknown Source)

[20:07:25] [sEVERE] at java.awt.EventQueue$4.run(Unknown Source)

[20:07:25] [sEVERE] at java.security.AccessController.doPrivileged(Native Method)

[20:07:25] [sEVERE] at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)

[20:07:25] [sEVERE] at java.awt.EventQueue.dispatchEvent(Unknown Source)

[20:07:25] [sEVERE] at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)

[20:07:25] [sEVERE] at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)

[20:07:25] [sEVERE] at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)

[20:07:25] [sEVERE] at java.awt.EventDispatchThread.pumpEvents(Unknown Source)

[20:07:25] [sEVERE] at java.awt.EventDispatchThread.pumpEvents(Unknown Source)

[20:07:25] [sEVERE] at java.awt.EventDispatchThread.run(Unknown Source)

4 answers to this question

Recommended Posts

  • 0
Posted

Found out after digging a while back that you can't be flying when accessing the pipe. having the wind ring's power that pushes away mob also counts as flying. turn the ring off and it'll stop crashing.

  • 0
Posted

Another thing that can crash your client when trying to access a teleport pipe gui is having a pipe in your hand at the time. That had me mystified for a while when I could NOT access newly placed teleport pipes, but could access ones placed earlier in other locations.

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