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Nuclear power Update


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So what you are suggesting is a function that acts like thaumcraft's taint, but only appears when there is a meltdown?

I think he meant it more as a substance physically alike sticky resin, some sort of "Radioactive goo" that has a damaging area of effect. This does sound neat, a bit of fallout would make nuclear engineering much funnier.

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Adding some "radiated" blocks would be very nice, and give the game more conquence for letting a reactor meltdown, however also allows for a higher potental for griefers.

Meh, Nukes kill everything anyway, I don't see why it would be that much worse if there was radiation as a bonus.

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