goreae Posted October 1, 2012 Posted October 1, 2012 I have come across a lot of maps that people have not been able to play on tekkit because they were released as smp saves. well this is a guide for map creators/users in converting a world save for ssp, smp, or both. SMP TO SSP: unzip the map folder if you haven't already. there should be 3 folders: world, world_nether, and world_the_end. open up world, world_nether and world_the_end in seperate windows. copy and paste DIM1 and DIM-1 into the world folder. rename the world folder whatever you want, put into your saves folder and enjoy! SSP TO SMP: unzip the world save folder. rename the folder "world" and create two folders, named "world_nether" and "world_the_end" copy and paste all the files in world to world_nether except for region and DIM1 copy and paste all the files in world to world_the_end except for region and DIM_1 if there is already these folders in the server's folder, DELETE THEM BEFORE INSTALLING THE SAVE!!! put world, world_nether and world_the_end into the folder that contains the server program, run the server and enjoy! unfortunately, porting to technic is a bit more complicated because technic has different mods and different block/item ids, so a tekkit map is only tekkit, and technic maps are only technic. bug the map dev to make a version for the other pack! by following that guide, you can make a map uploaded in ssp or smp format into a save that can be installed as either! yippee!
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