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I have come across a lot of maps that people have not been able to play on tekkit because they were released as smp saves. well this is a guide for map creators/users in converting a world save for ssp, smp, or both.

SMP TO SSP:

  1. unzip the map folder if you haven't already. there should be 3 folders: world, world_nether, and world_the_end.
  2. open up world, world_nether and world_the_end in seperate windows.
  3. copy and paste DIM1 and DIM-1 into the world folder.
  4. rename the world folder whatever you want, put into your saves folder and enjoy!

SSP TO SMP:

  1. unzip the world save folder.
  2. rename the folder "world" and create two folders, named "world_nether" and "world_the_end"
  3. copy and paste all the files in world to world_nether except for region and DIM1
  4. copy and paste all the files in world to world_the_end except for region and DIM_1
  5. if there is already these folders in the server's folder, DELETE THEM BEFORE INSTALLING THE SAVE!!!
  6. put world, world_nether and world_the_end into the folder that contains the server program, run the server and enjoy!

unfortunately, porting to technic is a bit more complicated because technic has different mods and different block/item ids, so a tekkit map is only tekkit, and technic maps are only technic. bug the map dev to make a version for the other pack!

by following that guide, you can make a map uploaded in ssp or smp format into a save that can be installed as either! yippee!

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