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UBUNTU 12.04 Can't get tekkit launcher to work.


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Posted

Hey,

Recently me and my friends have been trying to get tekkit working. It works fine for them, because they are running Windows. My PC, however, is running Ubuntu 12.04. I really can't get it to work! The launcher opens normally, but after I log in and it is about to start the game, the game freeze and the game stays white.

I am running Java Runtime 7, and normal Minecraft runs fine.

Is there someone who can help me with the problem?

13 answers to this question

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Posted

I think I'm getting the same problem.

Arch linux and 64 bit Java 7

Just discovered tekkit over on my windows partition and wanted to keep playing it while I do "work" in my Linux partition :)

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Posted

Hey,

Recently me and my friends have been trying to get tekkit working. It works fine for them, because they are running Windows. My PC, however, is running Ubuntu 12.04. I really can't get it to work! The launcher opens normally, but after I log in and it is about to start the game, the game freeze and the game stays white.

I am running Java Runtime 7, and normal Minecraft runs fine.

Is there someone who can help me with the problem?

Try using OpenJDK 6 jre

Right click on Tekkit launcher jar then

Open with... > Other then click "Find applications online"

Select OpenJDK Java 6 Runtime and install

Right click on the launcher again and click open with OpenJDK Java 6 Runtime.

I couldn't use java 7 either

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Posted

Or actually link the bloody crash log, because Technic runs fine under Java 7 and that has nothing to do with it.

Sorry jakj, but the launcher only works with most implementations of Java7. I've been trying to track down an issue in the OS X implementation where the launcher doesn't transition to the game correctly and also happens to not write anything to the logs (or console) in the meantime. There's no telling if this could be a similar issue or not.

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Posted

Sorry jakj, but the launcher only works with most implementations of Java7. I've been trying to track down an issue in the OS X implementation where the launcher doesn't transition to the game correctly and also happens to not write anything to the logs (or console) in the meantime. There's no telling if this could be a similar issue or not.

But this is Ubuntu, which is GNU/Linux, and there's no reason in the world Oracle's JRE wouldn't work on it.

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Posted

But this is Ubuntu, which is GNU/Linux, and there's no reason in the world Oracle's JRE wouldn't work on it.

The OS X JDK 7u4 is now provided directly by Oracle. Granted, they probably just re-branded the OpenJDK project's version, but it still doesn't work. Just saying that there was an exception to that statement.

I do agree that providing logs should be done, but just with the note that they don't always get populated correctly.

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Posted

I used to have this same problem, solved it by manually downloading and installing latest LWJGL

I have that problem now on Debian Wheezy. Which LWJGL download is it? Googling gave me this and I'm not sure whether to download the applet version or the other one.

EDIT: Nvm, I got it to run by nuking openjdk and everything else java related from my installation, reinstalling openjdk, deleting my tekkit and minecraft folder and starting the launcher again.

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Posted

Ubuntu 11.10 user here. Haven't updated to the latest version yet, but the majority of crashes to do with modpacks and whatnot is because of the lwjgl.jar not being the latest version. (which doesn't affect Windows users and so was never a priority to update, in fact a couple months/weeks ago Jeb attempted to update the lwjgl.jar file that came with minecraft and eventually gave up as it was causing stupid errors in OSX (not linux) about silly thing)

Long story short, get the latest lwjgl files. (includes toe jar's and the so's)

As for the correct download link, here are the files you are meant to download.

Get the 2.8.3 files and put them in your bin folder. (Replace and rename accordingly) If the 2.8.3 files give errors try the 2.8.1. Apparently there's some weird version of the lwgjl that does crazy things to the game, but for the genreal case 2.8.3 should be fine.

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Posted

Odd how I run ChrUbuntu (Ubuntu for the Chromebook) and have been successfully getting it to work. Remember, Use OpenJDK 1.6 only. Others will fail!

use the oracle java 7, works better

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