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Sample permissions.yml for Tekkit Multiplayer


Jimtanis

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I'm somewhat familiar with how the permissions work in a permissions.yml file. What I don't know is the name of all the nodes I may need/want to include in there. I'd love it is someone could provide a working permissions.yml file that is setup specifically for Tekkit and it's 42 mods. I realize, it won't contain information for all the mods, but hopefully will be enough to get me rolling.

Also, if I wanted to grant someone basic permissions from Mincraft.jar on the Tekkit server, how would I do that.

groups:

    default:

        permissions:

            permissions.build: false

    admin:

        permissions:

            permissions.*: true

        inheritance:

        - mod

    mod:

        permissions:

            permissions.*:true

            minecraft.tp: true    (is this right for /tp in minecraft)

            tekkit.fly: true      (is this right?)

        inheritance:

        -user

    user:

        permissions:

            permissions.build: true

        inheritance:

        - default

For the above I'd like to give the mod group the ability to use minecraft's /tp command, and tekkit's /fly command (I'm assuming that command exisits...if not another will do).

Again, ideally, I could get a detailed sample of the permissions.yml for tekkit.

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The Tekkit Mods that come with the Tekkit pack, and the Server Plugins that require Permissions, are 2 separate things. I think you believe that these things (flying, teleporting) can be set from within Tekkit, but they really can't.

You are just adding random commands to your permissions file and hoping they do something =p Go around and Google the things that you want done on your server, and then find the Plugins that make that happen.

http://bukkit.org/

Any more questions, feel free to post about 'em.

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The Tekkit Mods that come with the Tekkit pack, and the Server Plugins that require Permissions, are 2 separate things. I think you believe that these things (flying, teleporting) can be set from within Tekkit, but they really can't.

You are just adding random commands to your permissions file and hoping they do something =p Go around and Google the things that you want done on your server, and then find the Plugins that make that happen.

http://bukkit.org/

Any more questions, feel free to post about 'em.

Thank you for your useful reply. I do appreciate it. I'd still love to see a sample permissions file, but haven't found one. Perhaps my Google skills aren't as amazing as I thought.

My assumption (which sounds like it is wrong) was that the permissions.yml file can be used to allow and restrict commands. It clearly works with Bukkit. I understand what you are saying about all the other mods as each is it's own entity and may each have it's own setup.

My goals were

1) Restrict New Default users giving them limitied access to commands. (think I have this covered)

2) Setup a Moderator Jr. type position that would allow the user to use the /give command for certain items, perhaps the ability to teleport, and some of the basic bukkit or minecraft commands.

I was thinking a sample permissions.yml file would show me what may be possible or not and also allow me to see which mods are using the permissions.yml and which are not (meaning they may need to be configured elsewhere). It may also help me with node names.

If someone has a sample, that would be great. The basic samples I've seen on websites don't go far enough.

Also, anyone know how to remap the "/" backslash key? In minecraft 1.4.x I can do it within the interface. It appears back at Minecraft 1.2.5 it is not available. I tried also taking the one line key mapping from 1.4.x and tried dropping in the corresponding file for my tekkit install. key_key.command:46 is what I put it. It seems to erase and ignore it.

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