Sullivan Posted November 21, 2012 Share Posted November 21, 2012 Hello there, I just protect a few chunks for players to build their houses on. When one player started building his house he noticed horrible lag in his general area. Figured it is about 6 chunks total that are lagging players that pass-through them. There are no machines running and no world anchors on my server. Anyone have any advice on a possibly solution? Cheers, -Sullivan Link to comment Share on other sites More sharing options...
theprolo Posted November 21, 2012 Share Posted November 21, 2012 Check that there isn't any excessive use of BC piping, flowing liquids or backlogs in RP2 pipes. One of those is usually the culprit if the lag is based in an area. Also, you should probably know that signing names on this forum is against the rules. Link to comment Share on other sites More sharing options...
Sullivan Posted November 21, 2012 Author Share Posted November 21, 2012 Really? Wonder why... Anywho thanks for the heads-up. I checked the entire area, set from level ground to bedrock to stone to get rid of any possible pipes or mobs or large amounts of entities. But, its a world guarded region with flags that dis-allow the ability for mobs to spawn and people build outside of their given region. Still a mystery. Link to comment Share on other sites More sharing options...
theprolo Posted November 21, 2012 Share Posted November 21, 2012 Perhaps it's not that particular region, but something near it. Link to comment Share on other sites More sharing options...
Sullivan Posted November 21, 2012 Author Share Posted November 21, 2012 Im going to re-region all the areas around it and see if it was a glitched region protection. Link to comment Share on other sites More sharing options...
Aeolos Posted November 21, 2012 Share Posted November 21, 2012 Does the world protection do constant checks on the blocks? Cos that could cause lag. Link to comment Share on other sites More sharing options...
Sullivan Posted November 21, 2012 Author Share Posted November 21, 2012 I have a plugin that scans the world for banned Items. Primarily it starts with regions then checks the world. So that might cause the lag but those scans are every 4 hours. Link to comment Share on other sites More sharing options...
Aeolos Posted November 21, 2012 Share Posted November 21, 2012 Are you able to remove the world protection that you had set up and see if the lag goes away? Cos to me, it sounds like that is doing something with the new blocks being built in that area. Link to comment Share on other sites More sharing options...
Sullivan Posted November 22, 2012 Author Share Posted November 22, 2012 I tried that. Also found a teleport pipe and a punch of pistons a couple chunks away. But it still lags so I am goin to further my investigation. Link to comment Share on other sites More sharing options...
Chuck10931 Posted January 15, 2014 Share Posted January 15, 2014 There appears to be no known fix we have the same problem. It appears though that using BC pipes pumping into Alchemical chests and Condensers. My huge 20 chunk factory is got some corrupting half of it :( Link to comment Share on other sites More sharing options...
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