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Posted (edited)

I played just fine on the single player version and now i want to move that world to a multiplayer server so that my friends can help me build the world. The problem is that when I move the world over to the server, it says that I'm missing copper and tin ores. 

The server log is found here...

https://docs.google.com/document/d/1CRHljzYLjFUib63mKAx0RTTWW-ApgFudKBjgYhx6esE/edit?usp=sharing

I'm running Xubuntu 14.04, Java 1.8.

I've confirmed it before and it gets rid of those blocks in the game.

Edited by Nickelhead1
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Posted (edited)

Did your single-player world have custom configs that changed ore generation? Does your server have all the exact same mods as your single-player game (minus client-side only mods)

Edited by AetherPirate
Posted

Hi! 

I found a solution. 

You just need to copy the IC2.cfg from your Singleplayer modpack into your server config. 

The config is in "C:\Users\[username]\AppData\Roaming\.technic\modpacks\tekkit-legends\config"

Go to your server folder and paste it into the config folder.

 

# Enable generation of copper in the world
    B:enableWorldGenOreCopper=true

    # Enable generation of tin in the world
    B:enableWorldGenOreTin=true

 

They set the generation to false. So can also edit your server config and change it yourself to "true". 

I searched 1:30 hours for a solution and I found nothing on Google except your post so I decided to share it with you!

 

 

... and sorry for my bad english... I'm from Germany! :)

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