Nickelhead1 Posted February 9, 2017 Posted February 9, 2017 (edited) I played just fine on the single player version and now i want to move that world to a multiplayer server so that my friends can help me build the world. The problem is that when I move the world over to the server, it says that I'm missing copper and tin ores. The server log is found here... https://docs.google.com/document/d/1CRHljzYLjFUib63mKAx0RTTWW-ApgFudKBjgYhx6esE/edit?usp=sharing I'm running Xubuntu 14.04, Java 1.8. I've confirmed it before and it gets rid of those blocks in the game. Edited February 9, 2017 by Nickelhead1 Quote
Moderators AetherPirate Posted February 10, 2017 Moderators Posted February 10, 2017 (edited) Did your single-player world have custom configs that changed ore generation? Does your server have all the exact same mods as your single-player game (minus client-side only mods) Edited February 10, 2017 by AetherPirate Quote
Nickelhead1 Posted February 13, 2017 Author Posted February 13, 2017 i downloaded the tekkit legends server made by CanVox so i'm assuming it should have everything. The issue is something with ic2 but they have the same version and everything Quote
SneekYex Posted February 19, 2017 Posted February 19, 2017 Hi! I found a solution. You just need to copy the IC2.cfg from your Singleplayer modpack into your server config. The config is in "C:\Users\[username]\AppData\Roaming\.technic\modpacks\tekkit-legends\config" Go to your server folder and paste it into the config folder. # Enable generation of copper in the world B:enableWorldGenOreCopper=true # Enable generation of tin in the world B:enableWorldGenOreTin=true They set the generation to false. So can also edit your server config and change it yourself to "true". I searched 1:30 hours for a solution and I found nothing on Google except your post so I decided to share it with you! ... and sorry for my bad english... I'm from Germany! Quote
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