*READ THE WHOLE POST, DON'T JUST SKIP TO DOWNLOADS. IT WON'T WORK*
I have a fix for the bug with factions where Turtles, IC2 miners, quarries, farms, etc. don't work on claimed land. Just worked this out myself with the Factions developer. He fixed this problem in the new update, but that version is only 1.1 R6 and up compatible. So, I re-built his source for 1.1 R4 and now it's working perfectly on my server . I'll link to a download of the jar, but you'll also need to re-gen a conf.json (delete old one) and edit it a little bit.
Open up conf.json inside your Factions folder and look for this line:
"playersWhoBypassAllProtection": []
Just do a Ctrl + F if you're on windows or Cmd + F on mac and find "players". Then add all the names of the fake players used in between those brackets. An example would be
A LAST, IMPORTANT STEP (Thanks to vidplace7 for this fix )
Download the other file linked below and navigate to your server folder. There should be a folder called lib, and inside that gson.jar. Delete the one that's currently in there and drag the new one you downloaded in. IF YOU DO NOT HAVE THIS FOLDER: Start your server once without doing this and it should create the folder (IT WILL THROW AN ERROR!). Shut your server down again and then do the above.
And then you should be good
PS:
Yes, I know people can place blocks within other factions land! That is because of how Tekkit modifies CB, not because of Factions! You can find a fix here:
Question
termhn
*READ THE WHOLE POST, DON'T JUST SKIP TO DOWNLOADS. IT WON'T WORK*
I have a fix for the bug with factions where Turtles, IC2 miners, quarries, farms, etc. don't work on claimed land. Just worked this out myself with the Factions developer. He fixed this problem in the new update, but that version is only 1.1 R6 and up compatible. So, I re-built his source for 1.1 R4 and now it's working perfectly on my server . I'll link to a download of the jar, but you'll also need to re-gen a conf.json (delete old one) and edit it a little bit.
Open up conf.json inside your Factions folder and look for this line:
"playersWhoBypassAllProtection": []
Just do a Ctrl + F if you're on windows or Cmd + F on mac and find "players". Then add all the names of the fake players used in between those brackets. An example would be
"playersWhoBypassAllProtection": ["[buildCraft]", "[industralCraft]", "[RedPower]", "[ComputerCraft]", "[Forestry]"]
A LAST, IMPORTANT STEP (Thanks to vidplace7 for this fix )
Download the other file linked below and navigate to your server folder. There should be a folder called lib, and inside that gson.jar. Delete the one that's currently in there and drag the new one you downloaded in. IF YOU DO NOT HAVE THIS FOLDER: Start your server once without doing this and it should create the folder (IT WILL THROW AN ERROR!). Shut your server down again and then do the above.
And then you should be good
PS:
Yes, I know people can place blocks within other factions land! That is because of how Tekkit modifies CB, not because of Factions! You can find a fix here:
http://forums.technicpack.net/index.php/topic,4645.0.html
Downloads:
Modified Jar for Tekkit 2.1.1: http://dl.dropbox.com/u/10200380/Factions.jar
Old version of gson.jar: http://www.mediafire.com/?o133ub9x3mggdk5
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