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Posted

(I tried to post a question at the "Questions" part of the site, but my computer does not simply wants to do that. Until I can fix whatever error my computer has, I will ask here.)

'ello there, I have recently converted my TekkitLite singleplayer world into a brand new server, however, I have used the custom zips feature to add three new mods into TekkitLite. Now, I cannot seem to open the server without removing the self-added mods. I post this in hope that someone may answer (If there is an answer) the question "How do I add mods in a TekkitLite server?"

Posted

I post this in hope that someone may answer (If there is an answer) the question "How do I add mods in a TekkitLite server?"

The same as you would add to the client, take the server part of the mod (if this is a separate file) and add it to the mods directory, same as you did with your client

Now either A) copy the configs from client to server or run the server once to generate the configs

Please note, the block and item ID's MUST MATCH between client and server

This will work for Forge loading mods, for others you will need to read the mod's pages for instructions

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