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lag attack after 10 minutes holes apear (RESOLVED)


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Posted

If you have this problem try going into the options in the startup screen and picking a lower amount of memory to allocate.

Sorry first post here, be kind please.

64 bit windows XP with 64 bit java with 32 bit also installed.

Java is up to date.

No anti virus.

The .exe crashes like this: http://forums.technicpack.net/index.php/topic,4682.0.html but the jar seems to work fine, for 10 minutes.

I can play minecraft and after a random amount of time one or more chunks will stop rendering allowing me to see into caves and the game will lag horribly and the game will eventually crash saying that minecraft has run out of memory and has stopped. I took out all the mods and launched the game as normal minecraft and the same problem happens.

I am not going to include the log files because they are mostly full of mod conflicts from me turning mods on and off, however if you want to pick through that I'll post them.

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Posted

Re: lag attack after 10 minutes holes apear

I'll take "leaving out the most important bit of info" for 600, Alex. what is, "the amount of RAM you have allocated in the launcher?"

also, how much RAM do you have in total in your PC?

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Posted

Re: lag attack after 10 minutes holes apear

ok you asked for it.

The next 2 logs will be in the next post.

Short answer is enough.

1GB for technic and 2GB for the system.

If that's enough for me to run 2 copies of minecraft at once it should be enough for me to run minecraft without mods with the technic launcher.

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Posted

Re: lag attack after 10 minutes holes apear

ok the forums won't let me upload more and the logs are larger than the amount of characters allowed to post.

So I hope whatever you wanted was in those 2.

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Posted

Re: lag attack after 10 minutes holes apear

I don't need to look at the logs to know what your issue most likely is. you're not going to believe me, but you are allocating too much ram to the game. drop it down to 512. I'm not kidding, I actually had this same problem on an old PC of mine.

here is the reason for this: java memory management. the amount of ram you set is like slack for the virtual machine, it lets data and things that are no longer in use by a program sit around until it runs out of "slack", meaning it hits the cap you set. once that happens, ideally it would perform garbage collection (cleaning up the unused data and freeing that space for future use) but the virtual machine itself does not release its hold on that ram. when you have a limited amount, like you have, often other processes will use 1G+ of ram, leading to the memory that java is trying to use either not existing, or being stuck into virtual memory. if it goes into virtual memory, it will slow down like you wouldn't believe, taking forever to load data into and out of that space (missing chunks) and eventually just giving up and crashing.

so yeah, don't you just LOVE java? fuck yeah, platform independence! seriously though, drop your allocated RAM. it will run fine still and not crash. this will solve vanilla's issue too.

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Posted

Re: lag attack after 10 minutes holes apear

You're the man freakachu, the problem is fixed and you taught me something cool.

Thank you.

I'm still getting problems with holes in the world but they come with no lag now.

I'm not to worried about it, it's only a little annoying, but it would be cool to fix it or learn why it happening.

pic.php?u=22947Ppls3&i=137112

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Posted

Re: lag attack after 10 minutes holes apear

I'm still getting problems with holes in the world but they come with no lag now.

I'm not to worried about it, it's only a little annoying, but it would be cool to fix it or learn why it happening

It's happening because Minecraft may as well have been written while intoxicated. I have a 3.4 GHz dual-core with 8 GB RAM and a GTX 460, and even I still get those things. Just have to hope Jeb eventually fixes the fool thing.

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Posted

Re: lag attack after 10 minutes holes apear

It's happening because Minecraft may as well have been written while intoxicated. I have a 3.4 GHz dual-core with 8 GB RAM and a GTX 460, and even I still get those things. Just have to hope Jeb eventually fixes the fool thing.

I do not get these with normal minecraft, only when using the technic launcher.

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Posted

i have 4gb how much should i allocate? atm i have 1 gb allocated and it always crashes around half 5 if i start at 3 o'clock.

If I understand what freakachu said right then what too much is depends on the speed of your computer, however 512 should work fine for anyone.

You're best bet for the "perfect" amount of ram is pretty much always going to depend on countless things though so I'd advise just trying different amounts till you find the one that works best.

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Posted

i have 4gb how much should i allocate? atm i have 1 gb allocated and it always crashes around half 5 if i start at 3 o'clock.

it's impossible for me to divine what the correct amount for you is. I don't even know if you're crashing due to memory issues to begin with. everything depends on what else is running on your machine, which varies wildly from person to person. try taking it down a notch and see if it works. if so, sweet! if not, well it's not a lack of memory issue.

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